Here we go...
First off, the snipers open fire. Seven on the dangerous Rylis and six on the defenseless Snith. A 20 cracks past your face for 7 damage, but Snith has other ideas. When the snipers fire on him, he throws himself prone atop The Last Laugh. A risky maneuver... but his gamble pays off. It turns out that the reflector shields are still on, giving Snith full cover against the snipers so long as he is prone...
The Shaman rolls a 10... just a miss. He starts to bring his club down on you, but halts midway when you toss your pistol at him, which really just confuses him as you've tossed away the weapon you were fighting him with.
And bam, you bring out the high-powered energy cannon. One super-charged shot coming up! A 10 sees to it that four of the snipers are tossed away by the explosion.
All except one of the Raiders roll appallingly, and Snith dodges the only almost hit.
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BATTLE OF THE LAST LAUGH
Dune
Tusken Snipers x9: 0/37 (cover: 6)
Tusken Raiders x2: 0/37 (cover: 4)
Tusken Shaman: 20/37 (cover: 4)
Rylis: 35/40 (cover: 4)
Base of Dune
The Last Laugh
Snith: 72/38
Tusken Raiders x6: 0/38
Landspeeder
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Snith drops his pulse cannon and quick-draws his repeating pistol to take on the Raiders again, while the snipers all decide to make you their target. The Shaman and the Raiders are persisting as well.