Originally posted by Sado22
but those ones are pretty obvious. he even does those moves in the same style. oh and he also has a burn knuckle type move IIRC. not to mention blonde blue eyed, charismatic, jeans, white shirt, red vest and even allstars IIRC.
also capcom SAID that roy is their homage to Terry Bogard.~Sado
Roy also has a Overheat Geyser move, power dunk styled move, a horizantal rising tackle, and a power charge move. Also his name. roY Bromwell, terrY Bogard. His first name ends with a Y like terry's and his last name starts with a B like terry's.
Originally posted by Sado22
pay attention man. Yuri came before the FIRST mention ever of gouken as I have prooved a few pages before.The first time any mention of the name GOUKEN was ever made was in the STREET FIGHTER2 manga where gouken was first drawn and introduced (and the whole Shen Long thing was finally sacked). but this was in 1994!
Art of fighting came out 2 years before that. so no, bud, you're wrong.
Sado, he still existed in the plot, he just was not named Gouken until later on:
Ryu and Ken's master didn't have a name at first.
Furthermore, his daughter existed way back before he was named:
Gouken had a daughter. However, she wasn't originally "Gouken's"
daughter; she was Ryu's master's daughter before he was named Gouken.
Gouken's daughter has no official name (though Ryu and Ken called her
'Little Miss' or perhaps more accurately, 'Young Miss'😉.
The time which the name was ushered is irrelevant, Sado. Because they still were around way before AOF.
Originally posted by Sado22but capcom could've always made that different couldn't they?
they are toned down. her hadouken is way weaker and her style of fighting is also varied.
you're missing the piont. why did capcom copy her style of the heinshippukyaku?
also you didn't respond to the Robert doign the roundhouse and ken magically chaning his moveset according either. like you said...it goes both ways.
i just find TOO MANY coincidences to believe that he aint an takuma ripoff, honestly.
-Why should they when they created the character first?
-Why because it fades and of course her moves are varied. Almost every Ansatsuken fighter since Super Turbo has had a varied style.
-Wait, Robert invented roundhouses now. . .Ken always had a roundhouse Sado. 😬
Yeah, it does go both ways, does that mean you except that Ryo is a rip off just like how I accepted that Hoashishoken was the father of the Super Combo?
-Nah, Takuma is the creator of the style. He wouldn't be so different from Ryo, just like Gouki would not be so different from Ryu. It's simple common sense, If they know the same style.
-Show me Yuri doing that attack before 96.
Originally posted by Sado22
also capcom SAID that roy is their homage to Terry Bogard.~Sado
Then you answered your own question, now are you and other Ryo fans gonna admit Ryo is a rip off?
Originally posted by Sado22
CORRECTION:
the PLANNER of STREET FIGHTER is the DIRECTOR of ART OF FIGHTING.http://www.youtube.com/watch?v=7cNTUNSUvYw&feature=related
the ending credits can be seen here.
Now please prove that he is the guy that designed Ryu and Ryo. 🙂
Originally posted by Sado22
taken directly from wikipedia. and the names of both guys is there in the credits of FATAL FURY, ART OF FIGHTING AND STREET FIGHTER1
Now can you show me these guys creating Ryo and Ryu?
Originally posted by Sado22
also emperor, ryu didn't have torn sleeves in SF1 official art. might want to check that out.
http://en.wikipedia.org/wiki/Street_Fighter_%28video_game%29
check out the poster for the game.~sado
Is that a Japaneses poster?
Nevermind that Ryu had rip sleeves in Street Fighter II as well.
Originally posted by SmashBro
The characters in Karate Champ were wearing karate gis. In fact, 1p wore white and 2p wore red, which is VERY similar to the first Street Fighter game.
Well, it's a good thing that I didn't say that Gi's alone made Ryo a rip off. Besides, it's not like Capcom created GI's. It's Gi's with torn sleeve's and same moves plus a name that's one letter off from RYU.
Ryu and Ken's moves aren't that original.
Hadouken = Kamehameha and that energy attack kenshiro has that I don't know the name of heh.
Shoryuken = Another move by kenshiro that I think is called Hokuto Ujou Mosho Ha.
Tatsumakisenpuukyaku = Another move by kenshiro. I don't know the name of this move either.
-Why should they when they created the character first?
-Why because it fades and of course her moves are varied. Almost every Ansatsuken fighter since Super Turbo has had a varied style.
-Wait, Robert invented roundhouses now. . .Ken always had a roundhouse Sado.
Yeah, it does go both ways, does that mean you except that Ryo is a rip off just like how I accepted that Hoashishoken was the father of the Super Combo?
-Nah, Takuma is the creator of the style. He wouldn't be so different from Ryo, just like Gouki would not be so different from Ryu. It's simple common sense, If they know the same style.
-Show me Yuri doing that attack before 96.
Now please prove that he is the guy that designed Ryu and Ryo.
Now can you show me these guys creating Ryo and Ryu?
Is that a Japaneses poster? Nevermind that Ryu had rip sleeves in Street Fighter II as well.
~Sado
Originally posted by Sado22
i get your point but if we're talking about copying moves then who made who first is irrelevenat...especially since both of us know that both Capcom and SNK has copied each other's moves many times over.
Nah, it only magically becomes irrelevant whenever Ryo is on trial. I find it funny that when it comes to characters like Roy being copies, we can can come to a conclusion. Hell, Capcom even admitts it, but not Ryo of course.
Originally posted by Sado22
not really. compare ken, akuma and ryu's style to that of sakura's.
And compare Ken, Ryu and Gouki's moves too each other. It's obvious the creators of Street Fighter weren't gonna keep them having the exact same move sets. Sakura is simply more different than the rest.
Originally posted by Sado22
nope. Super Street Fighter 2 Turbo was the FIRST time Ken started doing the roundhouse kicks instead of the staple ryu-like moves. that is probably because akuma had the same moves as ryu, as in each button did the same moves for them both. just like AoF.
I still don't get this point, Ken and Ryu always had roundhouses. Yes, Ken gained a variety of kicks. But, how are they like Roberts?
Nah, it only magically becomes irrelevant whenever Ryo is on trial. I find it funny that when it comes to characters like Roy being copies, we can can come to a conclusion. Hell, Capcom even admitts it, but not Ryo of course
And compare Ken, Ryu and Gouki's moves too each other. It's obvious the creators of Street Fighter weren't gonna keep them having the exact same move sets. Sakura is simply more different than the rest.
ryo and robert ALWAYS had different button moves. ryo would do a backspin and robert would do a round house....something ryu and ken later incorporated.
I still don't get this point, Ken and Ryu always had roundhouses. Yes, Ken gained a variety of kicks. But, how are they like Roberts?
~Sado
Originally posted by Sado22
a bit too convenient mane. ken and ryu practice the same style but they are unique (at least later on anyway). Gouki and ryu have had the same moves and actions for each button (aside from SFA3 onwards). at most if ryu did a punch, akuma would do a palm attack. their actions were the same. in teh move department also, akuma was just more honed in terms of speed and power a la takuma.
Err. . .Sado, they all have the same moves with a couple of variations. If Takuma know's the same style as Rip off, then he's gonna have ripped off moves. I this is really obvious, mane.
Originally posted by Sado22the PLANNER dude. and the link also talks about similarities between AoF and SF. what more proof is required.
you know what....i just might. gimme a few days.
That he's the guy who created both Ryo and Ryu. Nothing more than that was ever needed.
Originally posted by Sado22
[b]I was the one who brought up that Roy is in fact homage to Terry and not a ripoff. i mistakingly brought it up and then cleared it up later. also i think SNK admits that aof is inspired by sf by the fact that they make open references to them with immediately recognized moves like shinshoryuken and shungoukusatsu. [/B]
So far, I haven't seen anything indicating that SNK admits Ryo was inspired by Street Fighter. If there was, why would Capcom need to spoof Ryo with Dan? You said Capcom admitted that Roy was a homage to Terry. So, why would they spoof Ryo if they are willing to pay homage to another SNK character? My guess is because no one wants to admitt that rip-off is a rip off.
Originally posted by Sado22
it doesn't matter with ryo because the person who planned SF1 directed AoF1....obviously meaning that he'd bring up things from the past and try to recreate them. it's common sense.
Is he the creator of Ryo and Ryu, though?
Originally posted by Sado22
ryu and ken had the same move set from SF1 till Super Street Fighter2.
ryu and akuma has had the same moves since then (the button commands i mean and even their special moves minus a few here and there)ryo and robert ALWAYS had different button moves. ryo would do a backspin and robert would do a round house....something ryu and ken later incorporated.
~Sado
Style variation was bound to happen, I seriously doubt they were gonna keep Ryu and Ken with the same: Moves, Special Moves, and Voice Actors. . .forever.
Originally posted by Classic NES
So far, I haven't seen anything indicating that SNK admits Ryo was inspired by Street Fighter. If there was, why would Capcom need to spoof Ryo with Dan? You said Capcom admitted that Roy was a homage to Terry. So, why would they spoof Ryo if they are willing to pay homage to another SNK character? My guess is because no one wants to admitt that rip-off is a rip off.
Actually Dan isn't a spoof of just Ryo. He's a spoof of Ryo, Robert, and Yuri. The reason why capcom made dan was because of not just ryo and art of fighting. At the time capcom's only competion for street fighter was SNK's fighters: Fatal fury, Art of Fighting, and samurai showdown. Creating dan was kind of a jab at SNK. After Dan was created Yuri started to "copy" some of the shotos moves in 96 and so on. Denjin hadouken, shoryureppa, sakura's senpuukyaku, and the shungokusatsu. Even in later games yuri has an intro that resembles makot's from street fighter 3 and felicia's from dark stalkers. SNK did this a counter to dan. Back in the day capcom thought all other 2d fighters out there copied street fighter. Capcom dealt with this in different ways. They made Dan as a joke against SNK and they tried suing others. I'll PM Sado the link for the article about capcom suing.
You mind posting proof that Capcom thought that all 2-D fighter were copies of Street Fighter? Again, if Capcom is willing to admitt that Roy is a homage to Terry. Why can't Snk admit that Ryo is a blatant rip-off? Rhis fact is either under emphasized or excuses are made.
Originally posted by BlueTornado
Ryu and Ken's moves aren't that original.
Never claimed they were super original, but Ryo is clearly copying that.
Originally posted by Classic NES
You mind posting proof that Capcom thought that all 2-D fighter were copies of Street Fighter? Again, if Capcom is willing to admitt that Roy is a homage to Terry. Why can't Snk admit that Ryo is a blatant rip-off? Rhis fact is either under emphasized or excuses are made.Never claimed they were super original, but Ryo is clearly copying that.
In my opinion Ryo isn't a rip off. I don't think capcom ever said roy is an homage to terry. So ryu/ken copy moves and that's ok, but Ryo "copies" moves that were copied and that's bad? The only move ryo has that's similar to ryu and ken's is the uppercut and that's it. Hiensenpuukyaku looks nothing like tatsumakisenpuukyaku and koouken is used with one hand and is executed like he's throwing a ball. Plus at the beginning of the move you can see the "ki" being formed in his hand dragonball style.
the link blue tornado wanted me to post: http://www.davis.ca/en/blog/Video-G...ighters-History
@ emperor
the list i've sent you of people who worked on SF1 and AoF1 has ONE MAJOR problem....they don't have their REAL names. all the names are hard to find since their real names aren't listed. so i'm just going to ahve to go into uber google mode.
also, i think the point is being missed. the guy is the planner for SF1. surely the designs, story etc. had to pass through him and the director (who also happens to be working on AoF and FF) for them to be passed. did he create ryu and ken? maybe not. but at the very least, the one thing the guy did was supervise their production.
~Sado
so apparently director and planner of a videogame basically fall in the department of "game designer". infact it is common for these two be simply be known as "game designers" with later specifications made whether they are directors or planners.
taken directly from wikipedia:
A video or computer game designer develops the layout, concept and gameplay, the game design of a video or computer game. This may include playfield design, specification writing, and entry of numeric properties that balance and tune the gameplay. A game designer works for a developer (which may additionally be the game's video game publisher).
and on gamedesign also from wikipedia:
Some types of game design involve integration of many varying design disciplines. Video game design, for example, requires the co-ordination of:Game mechanics
Visual arts
Programming
Production Process
Audio
Narrative
and further:
[edit] Design method
A document which describes a game's design may be used during development (often called a design document), although this is not the only way to design a game. Many games have been developed primarily through iterative prototyping which, depending on the type of game, can be a more appropriate way of discovering new designs than theorizing on paper. This was particularly true of early video games where the programmer was often also the designer and designs were much more constrained by technology, while at the same time new and ingenious programming techniques were being devised in parallel with the game design itself. In practice, some combination of forward planning and iterative design is used in the development of a game.Iterative design tends to be more suitable for core game mechanics (or gameplay) where the emergent properties of the design can be very hard to predict. On the other hand, game elements such as story, setting, logical flow and level designs often lend themselves to being designed on paper, although almost invariably some unforeseen issues will arise that will need to be dealt with through a modification of the paper design. Thus, even a design document can and usually does undergo some kind of iterative process during the development of a game, either formally or informally.
~Sado
Originally posted by BlueTornadoThe 2 moves part was hyperbole on my part. I forgot about the name too. Take away the stuff he got from Ryu & Ken & you got a nameless, faceless naked guy w/like 2 special moves.
Just 2 special moves? Let's see. Koouken, Hiensenpuukyaku, zanretsuken, kyokugen punch dance, thunder god's arm, tiger roar punch, extreme limit punch, beer bottle slicer, two handed stab, haoshokoken, ryukou ranbu, ichigeki hisstatsu, and buriki fandango. I'm probably missing a few more.
Originally posted by Sado22Then you don't remember. You even posted a shorter list.
i remember you not replying, brain. those 6 are STILL HERE.
Originally posted by Sado22Gouki has nothing to do w/a demon mask or demons. "Akuma" is a CapUsa fvckup. Went over this already. -1
-demon mask
Originally posted by Sado22Not by blood. Alpha movies suk & ain't been made canon. Went over that one. -2
-related to protagonist
Originally posted by Sado22Capcom's/Ken's/Ryu's style to begin with Went over that one -3
-same style more honed
Originally posted by Sado22Kind of the same thing as same style. Why should the motions be different? -4
-same exact commands of the keys
Originally posted by Sado22Not enough to end lives like Gouki does. Takuma ain't ever told his bi<th-made son to K a B nor has he ever K'd a B. Gouki wants Ryu to off muthafukas. -5
-wants him to unleash his potential
Originally posted by Sado22Cap USA fvckup. His real name is Gouki & you failed to prove that Akuma was his name 1st. -6
-unnamed
-comes after main boss is beaten
-takuma=akuma
Originally posted by Sado22Looked more like 8. 8 - 6 = 2. Have a nice day.
make that 7 bidge.
Originally posted by Sado22I was getting @ that foist when I said they respect TB. He's original @the very least & deserves @least a lil' respect/homage. ripoff suckassaki is faaaaaaaaaaaaaaaaaaar from original & deserves none. That's why he & the style were spoofed
also capcom SAID that roy is their homage to Terry Bogard.
Originally posted by P-Geyser😂 Shut up mane! Least I said he was important. You should be happy
*Gives the finger to Brainchild* 😠 ....P.S. PHUCK Iori and Rock! 😠
Gouki has nothing to do w/a demon mask or demons. "Akuma" is a CapUsa fvckup. Went over this already. -1
Not by blood. Alpha movies suk & ain't been made canon. Went over that one. -2
Capcom's/Ken's/Ryu's style to begin with Went over that one -3
Kind of the same thing as same style. Why should the motions be different? -4
Not enough to end lives like Gouki does. Takuma ain't ever told his bi<th-made son to K a B nor has he ever K'd a B. Gouki wants Ryu to off muthafukas. -5
Cap USA fvckup. His real name is Gouki & you failed to prove that Akuma was his name 1st. -6
~Sado
@emperor:
regarding the Yuri being a ripoff of gouken's daughter. first of all, i said the first ever drawing and mention of Gouken was in the street fighter 2 manga back in 1993-1994. till then everyone believed that ryu's master was called Shen Long and there no pictures of him. that is why even when gouki was first introduced and his name was mentioned, people started calling him Akuma Long.
gouken official design too came in that manga series which was later adapted as canon by Capcom. again it was in 1993-1994.
ONE YEAR TOO LATE.
at any rate, "ojou-san" came way later. definitely NOT in 1992 when Aof was made since even gouken wasn't a character then. so if the character was not there then i doubt his daughter would be there.
~Sado
Originally posted by BlueTornado
In my opinion Ryo isn't a rip off. I don't think capcom ever said roy is an homage to terry.
Originally posted by BlueTornado
So ryu/ken copy moves and that's ok, but Ryo "copies" moves that were copied and that's bad?
Did they copy moves from a rival fighting game or almost all the moves from the same guy like Ryo did? Besides what isn't borrowed from Dragon Ball, which in itself is borrowed from martial arts mytho's?
Your acting like I said that Ryu and Ken are super original. Once again, I'am not, but Ryo still is a rip-off. No amount of rumors and red herrings can change that.
Originally posted by BlueTornado
The only move ryo has that's similar to ryu and ken's is the uppercut and that's it. Hiensenpuukyaku looks nothing like tatsumakisenpuukyaku and koouken is used with one hand and is executed like he's throwing a ball. Plus at the beginning of the move you can see the "ki" being formed in his hand dragonball style.
Missed the point again, friend. He has three similair type moves at the forefront of the attacks:
Projectile
Flying Kick
Rising uppercut
Sure they are different, I admitted that myself. But, it's not a coinecedence that he has them along with all the other massive similarities?
Originally posted by Sado22
so apparently director and planner of a videogame basically fall in the department of "game designer". infact it is common for these two be simply be known as "game designers" with later specifications made whether they are directors or planners.taken directly from wikipedia:
and on gamedesign also from wikipedia:
and further:
~Sado
Sado, was he the planner of Both SF and AOF?