Gears of War 2!!!

Started by Alpha Centauri31 pages

Originally posted by Spartan005
they actually do work very well. If you weren't such a biased bastard against halo and ifi you actually appreciated that I usually don't try and immediately start arguments with you then maybe you coul understand some of my points.

The reason your replies irk me is because it's a biased Halo fan trying to have a pop at somebody who doesn't like Halo for very legit reasons.

To you, biased was me in a Halo thread offering my opinion. Because that opinion didn't include the spewing of saliva, you call it being negatively biased.

I don't like Halo. It's not a mega shit, abomination of a game, I just don't like it. It's overrated and nowhere near as special as the people like you would have the people like ME believe.

Originally posted by Spartan005
I'm pretty sure that half of the enemies you named are the same species with different armor or whatever, and if not than they all look the same to me anyway which makes them boring... except for the bloodmounts.

So? That's you and your poor attention to the game. They're not just different armoured enemies and they all look very different and distinct.

Originally posted by Spartan005
Either way, it doesn't matter if you add 50 new enemies or 5, if they're all useless to me, you may as well have added none.

That's exactly what Halo do. Their enemies are so simple that they might as well not be there. I get why you like it now.

Make them bright colours and easy to kill, that's what you like.

Originally posted by Spartan005
Umm the AI is just as good as gears, the thing is they're TWO COMPLETELY DIFFERENT GAMES. Halo is 1st person and gears is 3rd, hence why the enemies in gears take cover more. And if you ask me I think the characters in gears look cartoonish. Have you ever seen pictrues of war veterans??? they don't look like 350 pound jacked, giants.

Hahahaha, the A.I. in Halo is nowhere close to Gears of War and you're just being biased yourself. It takes more time to take out a single grunt on Gears, due to the A.I., than a grunt on Halo.

Sure Gears characters look unrealistic in a very small number of ways, but they don't look cartoonish. I didn't say they look like realistic war veterans, did I? I said they are believable veterans of war. You can look at them and believe they've been through the ringer by their appearance alone, the way they speak and act.

Originally posted by Spartan005
Your points about the vehicles and weapons are pointless because they're all based on your opinion... and we all know that you hate halo and love gears. Saying that the weapons and vehicles aren't effective or don't look as cool is retarded. You're just trying to cover up the fact that Gears 2 didn't make nearly as many improvements as Halo 2 did (Oh and I forgot to mention dual weilding and boarding in halo for the new features)

I'm not trying to cover up anything. Halo 2 may have introduced "more" as a sequel, but it didn't introduce anything better. Therefore it didn't do MORE as a GAME than Gears has done. The first Gears is more dynamic than all three Halo games.

I don't "hate" Halo. Halo is like religion for me. I don't hate the source, I hate its rabid, unreasonable, irrational and overly emotional followers.

Originally posted by Spartan005
And again, you feel like you're doing something witih Gears weapons because it's a completely different game. Gears is much more violent than Halo is, which doesn't make it a better game, it just makes it different.

It's also better.

-AC

Originally posted by Alpha Centauri

I don't "hate" Halo. Halo is like religion for me. I don't hate the source, I hate its rabid, unreasonable, irrational and overly emotional followers.

-AC [/B]

well at least we have something in common.

and don't take my posts like I hate gears either. I think its an awesome game, I just like Halo better.

You motherfuvkers are crazy. Exactly how much substance did you expect out of Gears of War 2? The primary component to Gears of War is and always should be, the gameplay. The developers strung together just enough story to warrant an actual video game. Some big ass Monsters came from fvck knows where and declared war on the human race. The game isn't trying to stimulate your minds with in depth literature but rather, massage that same nerve that flares up when an AC/DC song unexpectedly comes up on the radio. If you want story, well, it is there but you have to use your imagination of course. The cats banked on cliche's, probably because they grew up reading books like starship troopers, watching movies like Aliens and playing games like contra and soldier of fortune.

Anytime that i get to cut my way out the belly of a giant Worm after having destroyed all three of it's hearts with a chainsaw that is mounted on my gun, well, anytime i get to do that, i know that i am playing a hell of a video game. Gears of War, reminds of those games back in the old days when we had to fight through levels of the same endless stream of baddies until we make it to the end and were rewarded with a memorable Boss fight. If the visceral, intense gameplay of Gears of War doesn't thrill you, thats fine but don't ***** and moan about the story not having enough depth because that is missing the point of the game entirely.

I sincerely applaud you.

And this will then be the second quote of your going into my profile.

Not to piss on GoW2 or anything but I don't consider performing a chainsaw bypass to be a great Boss Fight. Its hardly a boss fight. Sure the environment was sweet, and so was watching the party get soaked in crimson blood. Halo sucks at boss fights too. Epic & Bungie need to play Metal Gear Solid, God of War, Ninja Gaiden & Zelda so that they can understand what makes a great boss fight.

Originally posted by Zack Fair
How old were you when you played FF7 for the first time?

Ten, than I played it again about a month and a half ago.

Not to mention Johnson had appeared in 3 previous game and after he survived the first Halo's destruction people got used to him never dying.

He was hardly an integral part of the story then, and I knew he was going to die so I didn't get attached to him. *shrug*

AndI believe Halo had a much better story than Gears too. Chief's a better hero as well imo.

Both Halo and Gears have shit storylines. Though the scope and feel of the Gears world certainly outdoes Halo's. Gears world actually feels like it could be a real place, not just level generated to kill things on like Halo levels always do.

If you really want an FPS with good story telling play the Half Life 2 games, put both Gears and Halo to shame in regards to storytelling and character development, which is just extraordinary in Half Life 2 and the following episodes.

Originally posted by Zack Fair
Not to piss on GoW2 or anything but I don't consider performing a chainsaw bypass to be a great Boss Fight. Its hardly a boss fight.

GoW2 pisser. 😆

Originally posted by ragesRemorse
You motherfuvkers are crazy. Exactly how much substance did you expect out of Gears of War 2? The primary component to Gears of War is and always should be, the gameplay. The developers strung together just enough story to warrant an actual video game. Some big ass Monsters came from fvck knows where and declared war on the human race. The game isn't trying to stimulate your minds with in depth literature but rather, massage that same nerve that flares up when an AC/DC song unexpectedly comes up on the radio. If you want story, well, it is there but you have to use your imagination of course. The cats banked on cliche's, probably because they grew up reading books like starship troopers, watching movies like Aliens and playing games like contra and soldier of fortune.

Anytime that i get to cut my way out the belly of a giant Worm after having destroyed all three of it's hearts with a chainsaw that is mounted on my gun, well, anytime i get to do that, i know that i am playing a hell of a video game. Gears of War, reminds of those games back in the old days when we had to fight through levels of the same endless stream of baddies until we make it to the end and were rewarded with a memorable Boss fight. If the visceral, intense gameplay of Gears of War doesn't thrill you, thats fine but don't ***** and moan about the story not having enough depth because that is missing the point of the game entirely.

If that was aim towards me than once again I don't hate the game at all, I just think that it could have been even better. And the only reason I bitched about the story was because literally every single person who reviewed this game gave a lot of credit to the plot... which wasn't that good. This game had almost too much hype.

But the Giant Worm part was awesome.... even though ti looked a bit like the second to last level of Halo 3....

Just kidding AC.

Well sort of

It looked like the second to last level of Halo 3 in that it was cavernous and organic.

Big difference though, in Gears 2 it was an spectacularly massive sack of shit as it was in Halo 3.

Cortana has got to be the worst level I have played in a while.

Originally posted by Spartan005
This game had almost too much hype.

Do you believe Halo 3 had too much hype?

I'll honestly say that if your answer is anything other than "Absolutely.", you're probably a fanboy.

I don't mean that as an insult, but for what that game is, the hype it got was disgusting. There hadn't been a more disproportionate amount of hype to quality ratio in media for a while.

Gears 2 was hyped massively because Gears was an amazing, unprecedented sleeper hit. It got massive hype because Gears pretty much came out of nowhere and smashed everything out of the park.

Halo 3 was hyped because it's a big franchise. It was hyped because it's Halo, not because of any specific quality.

-AC

GoW2 had too much hype. Same shit with GTA4 and MGS4. As expected from successful franchises.

Edit Meh.

Originally posted by Zack Fair
GoW2 had too much hype. Same shit with GTA4 and MGS4. As expected from successful franchises.

To be honest I see this double standard in most of your posts regarding Halo and Gears. Somehow its okay for Gears to add a few new things and up the graphics, but for Halo it is a definite disaster. Halo was a sleeper hit back then as well. It became the Xbox's killer app in pretty much the same way Gears became the 360s. IMO Gears is going down the same path as Halo.

You don't see the double standard because it's not there. I'm not saying Gears' story is any better than Halo, I'm not acting like Gears is without flaw, and I'm not acting like Halo is the absolute worst game you could ever play.

Halo wasn't a sleeper hit, what the hell are you talking about? Halo was the most hyped game, it was the reason a lot of people even bought the Xbox, it was a launch title. You can't even compare the hype Halo had at first with Gears, because Gears had hardly any. Halo was intended to be the franchise of Xbox before it even got released. It was always meant to be the main, big series. Gears wasn't.

I will openly admit that Gears 2 isn't exactly Kid A in its leap forward, if there was even a leap forward to begin with, which you could truly argue. I'm not sitting here saying Gears is a massively innovative game. You CAN have a series whereby you don't change much and it still be good, Halo doesn't do that, in my opinion. Gears, so far, has.

Gears is BARELY two games into however big the franchise will be, and we can assume it will be a trilogy. What I'm referring to when I say Halo didn't do much is with regards to gaming in general. Goldeneye and Perfect Dark still regularly beat Halo in terms of what FPS gamers would rather play. I'd rather play Duke Nukem than Halo.

Halo is, at base level, nothing more than a "pretty", generic FPS. Whilst Gears may not be massively original OR innovative, there isn't a swathe of Gears clones out, or games like it. Gears did a lot of things that people hadn't seen before, Halo did nothing that people hadn't seen before.

Halo is way too hyped for what it is, and perhaps Gears is too, but Gears isn't on the news, in the newspapers, or having articles written about it online. It isn't getting news coverage and celeb endorsements. Gears is overhyped, maybe, but that is still based on the initial quality of the game being very, very good. The first game's reviews were not based on hype.

Halo is overrated because for all that, it's still just a generic first person shooter with no advancements in gaming, or its own series PER game, besides graphics.

That's not true with Gears.

-AC

I think they will make 4 games at the very least considering there were 4 Carmines and believing they will show 1 per game. Its nice to know you ain't thinking GoW2 was a huge leap. That was truly all the problem I had because I felt you thought the game was leaps and bounds beyond its predecessor. With that said Im going to try and find an online match to curbstomp them Locust. I hate playing as a locust.

Originally posted by BackFire
Both Halo and Gears have shit storylines. Though the scope and feel of the Gears world certainly outdoes Halo's. Gears world actually feels like it could be a real place, not just level generated to kill things on like Halo levels always do.

As far as an actual story goes, I feel that Halo's shits all over Gears' story. The Civil war within the Covenant, the underlying themes about blind faith and loyalty and sacrifice etc., far outweigh the GOW story line, where even if you read in-between the lines and look at it from a character to character POW, it's essentially pessimistic, very tired of war, grunting men fighting for their survival. Dom and the search for his wife, and the Locust torturing of the COG, are the only two events that differentiate from the "those are the bad guys. kill them mercilessly" concept. How many twists were there in both GOW games combined? How many people whom you originally thought were your allies did you end up fighting for whatever reason, how many of the core characters that have spanned over the last two games have died? Halo's twists weren't "good" twists, but it had twists and underlying themes none-the-less.

To reiterate, from a story perspective, Halo is way better. If you add in the novels and you see what the Chief is thinking and feeling throughout the ordeal he makes Marcus look boring as hell in comparison.

As for the levels, GOW's level design being "better" because "it's world actually feels like it could be a real place", is a bit nonsensikal. Gears world is also set in nearly the same time period as our own. It looks like any old town, where as Halo is set hundreds of years in the future with giant constructs made by an advanced race, that spa nthousands of feet in height and are larger than some planets... of course it looks less "real". Halo is more of a sci-fi setting than Gears is, where you could essentially replace the Locust with Nazis and you'd hardly tell the difference (besides the more beastly creatures of course).

Originally posted by Alpha Centauri
Do you believe Halo 3 had too much hype?

I'll honestly say that if your answer is anything other than "Absolutely.", you're probably a fanboy.

I don't mean that as an insult, but for what that game is, the hype it got was disgusting. There hadn't been a more disproportionate amount of hype to quality ratio in media for a while.

Gears 2 was hyped massively because Gears was an amazing, unprecedented sleeper hit. It got massive hype because Gears pretty much came out of nowhere and smashed everything out of the park.

Halo 3 was hyped because it's a big franchise. It was hyped because it's Halo, not because of any specific quality.

-AC

Oh of course I'm a fanboy, I'll admit that. Why else would my name be Spartan005 and why would I have an avatar and signature with the Master Chief in it? I love the story to Halo, I love the music, I love the books, the setting, the characters... I'm pretty much obsessed.

To answer your question (and I'm seriously not trying to start an argument here) I think that the first two Halos probably were over hyped. Looking back Halo did have repetive levels, and Halo two did have a sucky ending and a somewhat short campaign overall. But believe it or not, and trust me this is not bullshit.... I wasn't even that excited about Halo 3 until maybe a week or two before it was released. I saw the trailer and thought it didn't even look that great even though I kept telling myself that it HAD to be awesome. When I finally beat the game, I called my best friend (also a huge Halo fan) and said "I just beat Halo 3 - it was actually better than the original" I thought the game was flawless. The gameplay was better, the graphics, the music, and the insane amount of new environments made Halo 3 the best out of the trilogy for me.

So did I think Halo 3 had too much hype? maybe for others but absolutely not for me.

Originally posted by Spartan005
If that was aim towards me than once again I don't hate the game at all, I just think that it could have been even better. And the only reason I bitched about the story was because literally every single person who reviewed this game gave a lot of credit to the plot... which wasn't that good. This game had almost too much hype.

But the Giant Worm part was awesome.... even though ti looked a bit like the second to last level of Halo 3....

Just kidding AC.

Well sort of

No, i wasn't talking to you specifically or calling you out, partner. I was just throwing my two cents into the bank. I've noticed many people have gripes with the story and personally i really cannot see what the problem is. Much like action movie's Gears is written for the action. Who complains about the Plot behind Predator or Dog Soldiers? No one, because it delivers exactly what it set out to accomplish...,balls to the wall action.

I see that some people are saying that Gears was over hyped like GTAIV. That is a grosse overstatement. Of course every blockbuster title is going to be over hyped, no matter how good it turns out to be. The only way to avoid over hyping is to pull a Fallout 3 or Bioshock. Shut up and let the game speak for itself. Grand Theft Auto IV received a unanimous blow job from nearly all critics, before and after it's release.

Originally posted by General G
I sincerely applaud you.

And this will then be the second quote of your going into my profile.

😂 rock on, man

Originally posted by NonSensi-Klown
As far as an actual story goes, I feel that Halo's shits all over Gears' story. The Civil war within the Covenant, the underlying themes about blind faith and loyalty and sacrifice etc., far outweigh the GOW story line, where even if you read in-between the lines and look at it from a character to character POW, it's essentially pessimistic, very tired of war, grunting men fighting for their survival. Dom and the search for his wife, and the Locust torturing of the COG, are the only two events that differentiate from the "those are the bad guys. kill them mercilessly" concept. How many twists were there in both GOW games combined? How many people whom you originally thought were your allies did you end up fighting for whatever reason, how many of the core characters that have spanned over the last two games have died? Halo's twists weren't "good" twists, but it had twists and underlying themes none-the-less.

Did you miss the part where there's a civil war in Gears 2?

You seem to confuse potential for a good story with a good story. Halo has potential, it sets up a decent backstory, but the guys at Bungie aren't skilled enough to actually tell a solid story around the background that they've created.

And all the stuff you mention to show how good Halo's story is happens exclusively in Halo 2. Halo 2 was ambitious, but it was also sloppy, convoluted and pretentious and once again, since Bungie doesn't employ good story tellers they weren't able to take that ambition and actually turn it into a solid enthralling story.

If you take out Halo 2 and all the stuff they did in that (which they subsequently dropped universally in Halo 3) then the story becomes just as simple as Gears'. You seem to think that a complex story is inherently better than a simple one. It isn't. But that doesn't really matter since Halo's story is about as complicated as first grade reading material.

Originally posted by NonSensi-Klown
To reiterate, from a story perspective, Halo is way better. If you add in the novels and you see what the Chief is thinking and feeling throughout the ordeal he makes Marcus look boring as hell in comparison.

No, to reiterate both story's are crappy in comparison to games that tell good stories or have good character development. Period. It says a lot about a game when the commercials for the games give off a better sense of atmosphere and despair than either of the games themselves. The Halo commercials suggest a sense of somberness and maturity that the actual games never even attempt to reach, because they can't, the writers aren't talented enough. And Gears' commercials suggest that the game is a deep and meaningful meandering about hope running deep, when it has shit to do with it.

Originally posted by NonSensi-Klown
As for the levels, GOW's level design being "better" because "it's world actually feels like it could be a real place", is a bit nonsensikal. Gears world is also set in nearly the same time period as our own. It looks like any old town, where as Halo is set hundreds of years in the future with giant constructs made by an advanced race, that spa nthousands of feet in height and are larger than some planets... of course it looks less "real". Halo is more of a sci-fi setting than Gears is, where you could essentially replace the Locust with Nazis and you'd hardly tell the difference (besides the more beastly creatures of course).

No, that's not what I meant at all, you should read what I say properly. The world of Halo is not coherent. Each level feels like a disparate level made purely to create a glorified shooting gallery. It doesn't feel like a part of a cohesive singular world. There's the ice level, and then there's the jungle level and so on. Each level feels like a level, not a segment of the same universe, they don't flow. Gears of War, however, flows well. It has shit to do with the architecture of the buildings, it simply has to do with the quality of the level design. This shouldn't come as a shock, Halo's level design ranges from piss poor to mediocre and it's known as one of the consistently weak points throughout the entire series. Gears' levels segway from one to another in a convincing and effective way, each level feels like it's part of the larger world as a whole, not that it was simply created when you put the disk in the player.

Everything about Halo is less real. From the atmosphere (for a world about on the brink of annihilation your fellow soldiers sure are in high spirits; they constantly crack jokes and engage and 1337 speak) to the look (as AC said, it looks like a rave night club more than a war torn galaxy) to the settings to the characters.