Delph's League of Champions Season One Discussion Thread

Started by Boy Blue198 pages

I disagree about Wesley... Accurate enough to effortlessly shoot the wings off of a fly without knowing you could?

That's high meta.

Originally posted by Boy Blue
I disagree about Wesley... Accurate enough to effortlessly shoot the wings off of a fly without knowing you could?

That's high meta.

My friend actually believes that Wesley can kill Superman with a toothpick. Just because..."he's ultimate killer who can kill anything". That's what I call "overrated".
He's <Rose Tattoo in what he does. Bullseye meets Longshot...

By high meta, I meant high street. Sorry.

I agree, he's not killing Superman, but I'd still put him up there in high street.

Originally posted by Boy Blue
By high meta, I meant high street. Sorry.

I agree, he's not killing Superman, but I'd still put him up there in high street.

Let it be. I'm just pissed at some Weasley fan who made up a lot of powers for him🙂)

Originally posted by King Kandy
Not to mention it's actually on KMC.

PWNED!!!

😛

Originally posted by illadelph12
Better color scheme. 😛

I hated the colour scheme.

😐

Originally posted by Scoobless
PWNED!!!

😛

I [b]hated the colour scheme.

😐 [/B]

Tastes differ, darling.

Originally posted by DigiMark007
Update on Trick's ban:
For: 9
Digi
Smurph
Ha-Son
V
Leo
Charlotte
Blair
Red
fangirl

Against: 2
Newjak
Bada

Anyone is encouraged to vote on either side of the issue.

Updating the list as per fang's recent vote. Both judges and participants are encouraged to discuss/vote.

Originally posted by Blair Wind
Just dont mess with Digi's drafting pick pool:

Spiderman
Spider girl
Scarlet Spider
Spiderman from India
Death Head
Midnighter
Swift

😛

I just saw this.

😐

Btw, it is awesome.

awesome

Except Swift. She is only kinda awesome.

crackers

But everyone else is awesome.

awesome

Originally posted by DigiMark007
Screw that. Talk about your manga-dorks when the time comes for them. For now, we're using good old-fashioned heterosexual comic characters.

haw-som

...except Midnighter. And possibly Power Pax.


yucky

Schedule Update (w/Judges; Battle Durations)

Week 1: New York City
Duration: Monday, September 15th @ 10am thru Friday, September 19th @ 12am)
Bdub/Smurph Vs. Scoob/Leo
Charlotte Vs. Kfish
Digi Vs. Fangirl

Bye: Kandy/id369

Judges: Badabing, Red, Galan

Week 2: Kahndaq (DC)
Duration: Monday, September 22nd @ 10am thru Friday, September 26th @ 12am)
Bdub/Smurph Vs. Fangirl
Charlotte Vs. Scoob/Leo
Digi Vs. Kandi/id369

Bye: Kfish

Judges: Jason, Citizen V, Newjak

Week 3: The Amazon Rain Forest
Duration: Monday, September 29th @ 10am thru Friday, October 3rd @ 12am)
Bdub/Smurph Vs. Charlotte
FanGirl Vs. Scoob
Kandy/id369 Vs. Kfish

Bye: Digi

Judges: Trickster, Symmetric Chaos, Galan

Week 4: The Australian Outback
Duration: Monday, October 6th @ 10am thru Friday, October 10th @ 12am)
Bdub/Smurph Vs. Kfish
Digi Vs. Scoob/Leo
Charlotte Vs. Kandy/id369

Bye: Fangirl

Judges: Badabing, Illadelph, Newjak

Week 5: The Savage Land (Marvel)
Duration: Monday, October 13th @ 10am thru Friday, October 17th @ 12am)
Charlotte Vs. Fangirl
Digi Vs. Kfish
Kandi/id369 Vs. Scoob/Leo

Bye: BDub/Smurph

Judges: Red, Jason, Citizen V

Week 6: Metropolis (DC)
Duration: Monday, October 20th @ 10am thru Friday, October 24th @ 12am)
Charlotte Vs. Digi
Kandi/id369 vs. Fangirl
Scoob/Leo Vs. Kfish

Bye: BDub/Smurph

Judges: Symmetric Chaos, Citizen V, Trickster

Week 7: Hyperbolic Time Capsule (Dragon Ball Z)
Duration: Monday, October 20th @ 10am thru Friday, October 24th @ 12am)
Bdub/Smurph Vs. Kandi/id369
Fangirl Vs. Kfish

Bye: Charlotte, Digi, Scoob/Leo

Judges: Newjak, Red, Jason

Week 8: Washington D.C.
Duration: Monday, October 27th @ 10am thru Friday, October 31st @ 12am)
Bdub/Smurph vs. Digi

Bye: Kandi/id369, Charlotte, Fangirl, Kfish, Scoob/Leo

Judges: Galan, Illadelph, Badabing

Rules Update (Clarifications Added)

Sections with amendments are Bold:

Roster's and Drafting:

1. Each participant/team will be allowed to draft as many characters as they can afford within the Salary Cap. The salary cap for Season One is 125 Points. The tier based salary table is as follows:

125 Salary Cap

High Meta - 30 points

Mid Meta - 25 points

Low Meta - 20 points

High Street - 15 points

Mid Street - 10 points

Low Street - 5 points

2. Amalgamation is allowed. You can amalgamate characters at a penalty to your allotted prep time.

3. With your roster you must field a 3 (three) character team, whether they be amalgamated or individuals.

4. You are allowed, and encouraged to, reconfigure your amalgamations into any combination you wish for each battle. However, you can not reconfigure your amalgams during combat.

5. In the interest of instituting a strategic element, the configurations that each team will be using in the battle will not be known until the opening combat comments are posted in the battle. You'll know your opponents roster, but you will not know which characters the team you are facing will be fielding until battle commences.

6. Drafting: In Round One drafting will be conducted in a first come, first served basis. Each subsequent round of the draft will be the reverse picking order of the first round (first pick in rd. one getting last pick in round 2, alternating in rd. 3, and so on). Each participant will be able to post 2 draft choices per round (salary cap permitting). Once you've spent your salary cap balance and your roster has been assembled you must wait until after opening day to perform any additional roster adjustments via trades and free agency.

7. Like in Fantasy Sports leagues you will be allowed to trade characters with other participants. Trades will take effect the following Sunday after the trade was proposed and accepted. You will also be able to waive team characters and pick up "free agents" (undrafted characters) at any time you wish. All trades and waivers/signings must be submitted to a league Commissioner to be posted in the League Standings and Transactions thread. The weekly trade/waiver deadline will be on Wednesdays at 3:00pm [PST].

League Combat Rules (updated):

1. This will be a Ironman/High Meta Tier Tournament. The characters do not need to be less powerful than Ironman himself, simply in the same power class. There is no cap on how powerful your amalgamation can be. The limits are simply on the individual members of your roster prior to amalgamation.

2. No offensive matter manipulation. Only the elements of the battlefield can be altered.

3. No time manipulation powers or technology.

4. No one-hit kill (OHK) abilities (example, Omega Red's "Death Factor", Rogue's soul/life-force absorption, dismemberment via teleportation of limbs/objects into vitals, etc.).

5. No access to the battlefield prior to the beginning of combat. Teams will begin combat .5 kilometers away from each others' position.

6. Prep: Prep is allowed. You get 10 (ten) minutes of prep per match at a member of your team's historical base of operations. Characters that are members of teams (JLA, Stormwatch, Avengers, etc) will be able to utilize the team base of operations unless the character is also a solo hero and has their own personal base of operations (i.e. Batman gets the Bat-cave as his base even though as a member of the JLA he has access to the Watchtower). For characters that are members of a team you will not have access to any of their teammates equipment or arsenal, only the prep host's resources. The only resource available to you other than the prep host's arsenal will be the computer database present at the base. You get the character's historic primary base of operations and access to the prep host's equipment only. No exceptions and no loopholes. The default prep area is the Old Trafford Stadium in Manchester, England.

Addendum/Clarification: Prep areas can be used as many times as you wish.

7. Tech: Creation of tech is allowed during prep. However, high end offensive weaponry or power neutralizers can not be brought from prep to the battlefield. No offensive implement with a greater payload than an independently powerered, non-enhanced Ironman armor is allowed. The technology can be used to amplify and enhance your characters during prep. Defensive technological implements (psi blockers, forcefield generators, armor) will be allowed, as well as communications devices and personal teleporters/means of transportation.

8. Amalgamation: The amalgamation process will take place during prep and will utilize a portion of your prep time as follows:

2 character amalgam: 2 minutes of prep used for amalgamation process.
3 character amalgam: 4 minutes of prep used for amalgamation process.
4 character amalgam: 6 minutes of prep used for amalgamation process.
5 character amalgam: 8 minutes of prep used for amalgamation process.
6+ character amalgam: 10 minutes of prep used for amalgamation process.

Demalgamation is instantaneous. You can amalgamate a character then demalgamate them at will during prep. Amalgamations can take place at any point in time during prep, and all characters do not need to amalgamate at the same time. This is purely at the participants discretion.

9. Experience is the only thing that carries over from battle to battle. You can not bring any implement that you acquired during prep or during the battle to the subsequent rounds. All you'll have is your memories/experiences/knowledge from the previous battle. No exceptions. No loopholes.

10. Duplication/Self Replication: The ability to create copies of yourself (i.e. Multiple Man/Dupli-Kate/Animal Man's ability to replicate themselves) is officially banned (per majority vote).

11. No CIS.

12. Mind Control and Telepathy: Mind control of your opponent, be it by any means (telepathy, hypnosis, possession) is banned. Offensive telepathic assault is allowed.

13. Each poster/team is allowed 10 combat posts plus 4 scan only posts (14 posts total each). Scan only posts are used to post evidence only, not arguments.

14. Battle Field Removal: Battle Field Removal (BFR; removing your opponent from the battlefield via teleportation, bannishing, or exertion of force[bfr punching]) is banned.

15. Power Copying: The ability to copy the powers of other characters (i.e. Mimic/Duplicate Boy/Synch) is officially banned (per majority vote).

16.Immortality and Healing Factors: Immortality (Deadpool, Mr. Immortal, etc.) is banned (per majority vote). Healing factors are allowed.

17. Speed Cap: Traveling speed is capped at Mach 10 (per majority vote).

Addendum/Clarification: Speed cap is applicable for combat only.

18. Independent Constructs: Independently acting constructs are officially banned (per majority vote).

19. Precognition/Clairvoyance: Precog and clairvoyance are banned per executive order. Spider-sense like/combat awareness abilities are perfectly legal.

20. Probability Alteration/Luck Powers: Probability Alteration powers (a la Longshot, Shamrock, etc) are banned per executive order.

21. Size Alteration/Shrinking Powers: The ability to shrink to a subatomic state (i.e. The Atom) is banned per executive order. The diminutive size cap is 2 cms.

Was there never a cap placed on healing?

No immortality is basically the healing cap.

Originally posted by Boy Blue
No immortality is basically the healing cap.

I think he means those extreme levels of healing, repair/heal from a single cell or even an atom(?) 😕

I know what he means, but the only cap we have in place is the rule that characters must be able to die.

Should we set one? Because healing from, say, a drop of blood would certainly be > High Meta. Though I don't honestly know anyone at this level who can do that, but I wouldn't put it past others to figure it out.

Originally posted by DigiMark007
Should we set one?

Yeah, otherwise we'll just end up with teams growing back from a knee joint or something stupid like that.

Some other tourneys have "no limb regeneration" rules.

i thought it counted as a ko if someone was reduced to something like that? 😕

Permissible Healing/Regeneration has to reflect the overall high in High Meta benchmark. Scob what you are trying to suggest is no Regen.

Of the top of my mind, The Darkness is in the Meta level. And he holds the ability to regenerate atom by atom under the shadows in a few days worth. - That should count as a KO, but it’s the only self reconstruction on an atomic level at an Ironman level that I can think off.

Next would be Spawn, he has regen ability at the level of Deadpool/Wolverine (higher levels).

Judge Update

Current judge roster:

Badabing
Citizen V
Galan
Illadelph (L)
Jason
King Mungi*
Newjak
Red
Symmetric Chaos
Xmarksthespot* [/B][/QUOTE]

Removed:

Trickster (per majority vote).

Darkness is low herald.

I'm indifferent on the HF rules though.