USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (DARK SIDE)- Destiny

Started by Newjak137 pages

Originally posted by Ushgarak
Twirl and its types are lethal. Combine them with, say, a Forward Guard tap and you turn into a slaughterhouse.

You do not need many successes! So long as you hit you have a decent effect.

I'm seeing some good things happening with Perfect Strike, Riposte, and Strike coming my way. 😛

Con ignites his lightsabre, charges at the closest mook he can find and sticks it in that ones stomach.

With my stats I have one attack per turn, so no option of killing a second mook, is that right? Oh, and is it important to mention that one triest to keep their back safe, by maybe fighting against the wall or another jedi, or is that irrellevent?

This is indeed so, Con- and I will soon demonstrate how very very likely it is for you to kill a single mook with a sabre attack owing to the fact that sabres are awesome.

Galder moves forward, lightsaber held high, and brings it down in a vicious slash across the front of one of the Giant Alien's friends, then spins around and drives it through another.

Ah, okay, if I'd tap charge would I then be able to attack three mooks in a turn or how does that special work?

Yes you could; they are close enough together that you could plow through them and attack all three.

Actually, I think I will do that then. And attack three.

What will I have to do in the next turn to make sure that it gets recharged whenever the new round begins?

You cannot; that is random.

Oh yeah, I know that it's random whether it refreshes, my confusion was about this:

"These expended schticks can be swapped out, of course. But they do not stay dormant forever. When a ‘Refresh’ turn is called (see above), you may ‘refresh’ two of your schticks so that they start working again. However, you can only refresh schticks that are inactive, so make sure you swapped them out first!"

Do I have to say, after I tapped it that I want it now to be inactive?

As you don't have any other scthicks to swap in, anything you tap will be always counted as swapped out so don't worry about it. That whole system is only of concern for those with more than three shcitcks to play with.

(Although now you are a Fallen it might become important if you start to mix in other schtick types)

Some advice for Raelle, if you don`t mind- you have super leaping, so you could get to the balcons fairly quicklly. And you have a lot more gun schticks than blade schticks- you are one of few people who could consider using guns rather than lightsabres.

I was thinking maybe, against mooks, I can also consider using a Gun, as I can attack twice...not sure what the pros and cons are.

This is entirely possible.

One tactic used offline (by a Fallen gun specialist) was to start a fight with gun schticks loaded, tap all of them in the first two turns to slaughter people, and switch to Blade.

Relle needs to fix her Gun Schticks, which I will help her with. She might enjoy that tactic better, for starters.

What is wrong with her gun schticks? She has a very good set.

Relle will take out her guns instead of her saber for starters. (Both Guns Blazing, Eagle Eye, Eye of the Storm)

And also to edit my gun tricks, I will take Straight Shooter off of my character sheet.

Also can I switch Cleave to Block on my character sheet?

Sure!

Relle charges across the room towards the left balcony using light pistols. She blazes away at the Sniper Deputy as she moves.

Hmm. Azarl will turn and swipe his lightsaber through one of the gunmen at the door.