USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (DARK SIDE)- Destiny

Started by General Zink137 pages

Oh yes, and Rand is going to use the defensive use of Lift if one of the rocket pods are fired at him to redirect the missile away from him.

Okay, so Gallador will circle around trying to avoid being targetted. But it seems stupid.

Azarl's Force points are not listed.

Azarl begins the fight by forcing his will upon one of the nearby sharpest of sharp rocks, then flings it upwards into the underbelly of the Droid (Bombard, 1 point).

He then follows Rand. Activate Coordination and Lift to push away rockets if I can.

Dak will continue hacking at the Droid, wary of the tendrils.

Ok, let's move this on!

Azarl has been hurling base damage five rocks into the Giant Robot with some success, though its heavy armour takes a lot of the impact.

Relle, meanwhile, has been blasting away, picking off tendrils with her expert eyes doing only the equivalent of damage, though)

Rianna cuts herself free of the tendrils and she, Con and Dak continue hacking parts out of the droid; a huge chunk falls away from its shoulder.

Rand and Azarl take off towards the other one, and Galder and Xavier close in!

Droid's turn! I see plenty of people are still on top of it so he attacks all of them, shooting lasers at Relle, Azarl, Rand and Galder, and rocketing both the speeders. Tanic gets out of the way, an indeed pointlessly circling Gallador does not- direct hit. The speeders is blown to pieces and Gallador thrown clear.

(This has not gone well. Tanic's starting logic about threat assessment was right, the conclusions were all wrong. The speeders are unarmed- it's the people in them registering as threats. That was a complete waste)

The droid's attacks spread a load of damage around the group, with Relle being the one that gets away with it.

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CANYON FIGHT- START OF TURN 3

Giant Droid: (G 8) 0/3 (1P)/76

Dak (LS 10/9): 2 (1A)/2 (1A)/20 (Balanced Guard/Cleave/Charge)- atop Droid

Con (LS 13/7): 3/3/22 (Forward Guard/Block/Charge)- atop droid

Azarl (LS 8/6): 3/3/15 (Orthodox Guard/Block)- two turns from second droid

Rianna (LS 13/3): 3/3/11 (Orthodox Guard/Perfect Stike/Riposte)- atop droid

Rand (LS 10/7): 2/2/7 (Focussed Guard/Cleave/Reflection)- tw turns from second droid

Relle (G 8/6): 1 (1P)/1/6 (Both Guns Blazing/Eage Eye/Eye of the Storm)

Gallador (LS 8/5): 3/3/15 (Orthodox Guard/Cleave)

Tanic (LS 9/6): 3/3/0 (Orthodox Guard/Block/Reflection) (in speeder)

Second Giant Droid: (G 8) 0/3 (1P)/76

Xavier (LS 13/5): 2 (1A)/2 (1A)/33 (Balanced Guard/Perfect Strike/Cleave)

Galder: (LS 14/5)- 3/3/16 (Forward Guard/Cleave/Block)

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I feel I should remind people that you are not going to get a full healing point in the desert and this is certainly not the only fight you will hsve! You are allowing the enemy to maximise their firepower; they are getting the maximum possible number of attacks.

Though it is very quickly allowing us to tear the droid apart, I feel maybe those on top of the first droid should actually get off of it. The tendrils are allowing it to attack the three of you while freeing up its blasters for those not jumping up on it.

Also, Ush, Galder's damage is missing a number.

Tanic, ditch the landspeeder. We need that or we all die out here anyway!

In any case, Galder brings his lightsabers forward and launches his attack on the new robot's legs, aiming to cut through them while dodging its blaster-fire.

Doh! I keep doing that- applying damage to your Force rating rather than your damage. Someone is going to have 50 force points one day...

I am not exactly sure what we are supposed to do in order to avoid damage.

If I use "great leap" can I get to the second droid faster than 3 turns?

Xavier will tap Balanced guard this turn. And hack away at the droid.

Originally posted by Bardock42
I am not exactly sure what we are supposed to do in order to avoid damage.

Rex already explained.

Leaping does not make you faster.

Hmm, well, then I will use charge to attack him on top but then move downward towards his legs.

Damm it, I wanted to leave the speeder and was talked out of it.

Okay, angry Gallador will jump at the second Droid with his lightsaber.

Tanic, seeing what happened to Gallador, pulls the speeder to a stop and bails out as quickly as he can. As he starts to run toward it, he begins firing at the first droid.

Under the combined assault of... many people, the firzt giant droid is destroyed! It keels forwards and smashes to the groumd, those aboard hopping down safely.

Which now leaves a furious Gallador, a pretty much equally annoted in general Galder and a wisely tapping Xavier (short fight; tapping asap normally works well) attack the second droid! They best it at all angles.

It fires back- three shots at them, one at Tanic, and then some rocket shots at those running towards it and the group that just killed its partner. The latter hopelessly misses, the second is stopped by Azarl using Lift, leaving Rand to move on. Azarl holds his hand forwards and deflects the rocket into the canyon wall!

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CANYON FIGHT- START OF TURN 4

Dak (LS 10/9): 2 (1A)/2 (1A)/20 (Balanced Guard/Cleave/Charge)

Con (LS 13/7): 3/3/22 (Forward Guard/Block/Charge)

Azarl (LS 8/6): 3/3/15 (Orthodox Guard/Block)- two turns from second droid

Rianna (LS 13/3): 3/3/11 (Orthodox Guard/Perfect Stike/Riposte)

Rand (LS 10/7): 2/2/7 (Focussed Guard/Cleave/Reflection)- one turn from second droid

Relle (G 8/6): 1 (1P)/1/6 (Both Guns Blazing/Eage Eye/Eye of the Storm)

Tanic (LS 9/6): 3/3/0 (Orthodox Guard/Block/Reflection)

Second Giant Droid: (G 8) 0/3 (1P)/24

Xavier (LS 13/5): 1/1/33 (Balanced Guard/Perfect Strike/Cleave)

Galder: (LS 14/5)- 3/3/16 (Forward Guard/Cleave/Block)

Gallador (LS 8/5): 3/3/15 (Orthodox Guard/Cleave)

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I don't mind having 50 Force points, Ush. Really.

Galder viciously concentrates his attack a single leg of the mechanical beast, seeking to sever the leg and disable the robot faster.

(Tap Forward Guard, swap for Balanced Guard)

Xavier swaps out Balanced Guard for Focused Guard, and designates the droid as his target.

He will tap perfect strike this turn.

Droid cannot be the target if you are attacking it I am afraid, but I note the swap.

Alright then ignore the droid as the target and simply hack away at it still using tapping perfect strike.

Under heavy attack from Con and his allies the first droid falls. As the metallic body races towards the ground, Con quickly descends next to it's remains. Seeing his colleague's rushing towards the second threat he decideds to swiftly exchange his lightsabre for the gun resting in its holster (Swiftness). Taking cover next to the slain droid he starts firing rapidly at the remaining enemy (Swap Gunslinger for Charge)

So, I decided to roleplay a bit. Big whoop, wanna fight about it mhm

Rianna is going to run towards the second droid...is it close enough that she'd be able to move and attack at the same time? If so, she'll do that, if not, just move towards it and use Coordination. Swap Balanced Guard for Forward Guard.