Originally posted by Charlotte DeBelWho says Nico Minoru's staff is > tourney cap? I realize it's good and versatile, but her power output is nothing to write home about.
I know. In fact, can think about two or three characters in that. Total time halt ala Lakuna (Lakuna, Emma Frost and Karate Kid in team=insta-pwnage), but freezing your opponents in time is no different from say direct offensive use of matter manip.That kills the creativity much faster than your normal memory assimilation. Propose- ban time manip and soul assimilation (loopholes, and huge ones at that), leave skill assimilation intact.
Otherwise whoever grabs "halters" (Tempo and Lacuna might be only ones within appearance quota, Ambrose Chase and Sway have too few appearances), gain unfair advantage here.
Another question, guys. How are you going to deal with objects\artefacts which are>tourney cap on their own but are standart equipment of several chars? Soranic Natu and Nico Minoru (GL ring and Staff of One) respectively spring to mind.
I thought Lakuna couldn't control where she went in time? Or am I thinking of someone else? mmm
Yeah, we may ban time control all together. I'll wait for more opinions.
Originally posted by psycho gundamI've argued that point before.
how is charles xavier a "low herald"?
B-Dub and I haven't decided the exact mechanics of the drafting process yet, but people who want to draft sketchy picks will have to get it past their peers and us.
B-Dub might veto Chuck outright though. Personally, I've always seen him as pretty borderline.
Originally posted by Original Smurph
Who says Nico Minoru's staff is > tourney cap? I realize it's good and versatile, but her power output is nothing to write home about.I thought Lakuna couldn't control where she went in time? Or am I thinking of someone else? mmm
Yeah, we may ban time control all together. I'll wait for more opinions.
Lacuna is no time traveller, the one from X-Statix was time stopper (the power to "slip in between seconds"😉. So yes, you think about someone else. Sh*t happens sometimes (me underrating Soranik Natu=sucks).
Blame my bad spelling with Lacuna, guys...
http://en.wikipedia.org/wiki/Lacuna_(comics)
Originally posted by Original Smurph
I've argued that point before.B-Dub and I haven't decided the exact mechanics of the drafting process yet, but people who want to draft sketchy picks will have to get it past their peers and us.
B-Dub might veto Chuck outright though. Personally, I've always seen him as pretty borderline.
The definition of this tournament is being in the same category as Ironman (w/Extremis). The characters do not need to be less powerful than Ironman himself, simply in the same power class. If there is a dispute as to how powerful a person is, both Smurph and I will make executive decisions regarding them. Now, I tend to rate Ironman higher than the average person, but then again I have more Ironman comics and know more about him than the average joe as well. I added Extremis because I want to include a higher level of power characters while still keeping it right below low herald.
As far as Chuck, I see no reason to ban him. However, realize telepaths ARE limited via the rules. No controlling of opposite sides.
Also, I put one vote towards banning time manip, as does Charlotte I assume. Thoughts of others?
What are others thoughts on gaining experience throughout the tournament?
Originally posted by Blair Wind
The definition of this tournament is being in the same category as Ironman (w/Extremis). The characters do not need to be less powerful than Ironman himself, simply in the same power class. If there is a dispute as to how powerful a person is, both Smurph and I will make executive decisions regarding them. Now, I tend to rate Ironman higher than the average person, but then again I have more Ironman comics and know more about him than the average joe as well. I added Extremis because I want to include a higher level of power characters while still keeping it right below low herald.As far as Chuck, I see no reason to ban him. However, realize telepaths ARE limited via the rules. No controlling of opposite sides.
Also, I put one vote towards banning time manip, as does Charlotte I assume. Thoughts of others?
What are others thoughts on gaining experience throughout the tournament?
I've said. Telepathic knowledge assimilation=good, souls loophole needs to be banned since it can turn out to be a loophole around "no power copying".
No access to specific prep area databases also rules out Nimrodesque strategy, and telepathic skill assimilation\transfer can only make it so far. With no roster shifts and no specific prep areas I see no big deal about it.
But that's just my opinion.
Time manip should be banned period or allowed only in form of time slow to imitate speed cap.
Originally posted by psycho gundam
time manip = bad news. and it's true that lacuna doesn't really manipulate time, but she's no less exploitable in that regard.
Time halter, telepath and somebody with Karate Kid'esque skills= opposing team dies without realising that it was PWNed and it's almost as boring as playing DMC3 with infinite Quicksilver mode (same thing basically if you know what I'm talking about).
Emma Frost\Lacuna teamup did seamlessly to the finals of the last Mutant League on CBR (with very BS set of rules, though).
Originally posted by Blair WindAlso, I put one vote towards banning time manip, as does Charlotte I assume. Thoughts of others?
I'm not sure. As with anyone who might be participating I was thinking of characters who would do well in match ups and I had a certain character in mind, who controls one particular aspect of time. However if we get muddled in all the specifics, disagreeing which factors of time manip are acceptable and which aren't maybe it should be banned outright.