Originally posted by Peach
Ele is so, so easy to level. I really don't know how you found it so hard. It's the most flexible profession in the game! You can literally swap roles every 15 seconds. If you lock yourself into a single role I can see it being harder but I've had zero issues with mine.And how can a skill that lets you revive defeated players be anything. But OP?
Ranger is actually pretty underpowered unless you're using a shortbow (longbow is too slow), which is why people are peeved.
Anyway, with the amount of dungeons we've been doing, I'm leveling my Guardian. Scepter is so good. I love greatsword...but scepter is way better.
Have far have you lvld your ele? Did you do it solo?
It's flexible, yes. But it has (comparatively) slow DPS and has the lowest health and mitigation as well as poor or tricky defensive/CC abilities (comparatively). Past lvl 10, lvling as an ele is all about pulling things carefully and thinking things thru and using CDs throughout all your attunement elements to burst down anything before they catch up to you and kill you all the while kiting. Pulling more than 3 mobs = death. Anything catches up to you: death. Unless you're lvling in a grp, Eles are a PAIN to lvl.
Comparatively to my thief, ranger and warrior. Leveling an elementalist solo is several orders of magnitude harder.
I've leveled my Ranger to 25 as of today. And I've died once. Once. And this was when I accidentally pulled 10 skelks (I was on the phone and didn't notice that I walked into the skelk nests in Queensdale) that had regen when I was lvl 10 or 11. Compared to my ele that musta died about 20 times by the time I hit that lvl. Longbow has some of the best CD abilities for soloing (barrage, hunter's shot,PBS,rapidfire are ALL extremely useful) and shortbow has the best autoattack. Weaponswitching between the 2 is common and easy. And shortbow autattack is OP. I dont even notice the nerf. I destroy 5-10 mobs at a time easily (I just soloed the destroy bandit caravan event half an hour ago and I took on the caravan while I still had 3 mobs on me cuz they were slowly getting away, I killed the 3 mobs, ended up pulling several Wargs down the road and killed the adds, the wargs, the guards and the caravan by simply kiting, shuffling between pets and tossing a heal or two for the regen).
Only time I heal is when I fight 3-4 mobs plus a veteran. And what a heal it is. Decent frontloaded heal that comes with a 15 second water field that comboes with my projectile finisher autoattack? Free regen for 21 seconds? Yes pls. All this and a pet, too? AND your pet can revive you on your downed state.... Ranger is OP in soloing. And the nerf was next to nothing, barely noticeable.
And just because they're limited in their weapons choices cuz of how OP one weapon is, doesn't make them underpowered.
Again, how is "reviving defeated players" OP? Hell, how is it even solid/powerful in anything other than WvWvW? It has a long CD and cast time. I can understand them not wanting to allow players to rez other dead players but the least they could have done was reduce the cast time and CD drastically in order to make the skill marginally useful.