Guild Wars 2 finally starts to come to life

Started by Nibedicus55 pages
Originally posted by Peach
I'm doubting that, because of respawn times in the higher level areas. Orr is completely insane because of that.

Well, ok. Don't have to believe me. It's just that's what I do and am having fun doing it.

/shrug.

I can guarantee that when you leave a spot, before you even leave ranged attack range the mobs are already respawning, if you're in Orr. I have 100% completion in Straits and the only thing keeping me from finishing Cursed Shore is bugged skill points (I kinda skipped Malchor's Leap... my npc is in Cursed Shore and I needed to find her 😛). Enemies respawn extremely fast there. It isn't a place to explore alone.

Originally posted by Peach
I can guarantee that when you leave a spot, before you even leave ranged attack range the mobs are already respawning, if you're in Orr. I have 100% completion in Straits and the only thing keeping me from finishing Cursed Shore is bugged skill points (I kinda skipped Malchor's Leap... my npc is in Cursed Shore and I needed to find her 😛). Enemies respawn extremely fast there. It isn't a place to explore alone.

It's viable via multipulling with a decent GS and 1hundred blades. 😛

New build's out! 😄

I wish the ranger pets would reach their adult size /look after a certain level. 🙁

https://forum-en.guildwars2.com/forum/info/news/Update-Notes-September-25th-2012/

"Added functionality and improvements to the Black Lion Chests, including a chance to receive new items like a permanent version of the Black Lion Trader Express."

Oh, goodie. Now I'll maybe actually bother to open the 40+ I have sitting in my bank!

Can you mail people dyes?

Yes indeed. I do lots of that.

Is magic find worth upgrading?

I cannot imagine it being so until level 80.

Yeah, wait for level 80. Even then the usefulness is iffy.

I dont use it, personally. The loss in stats is huge and quicker killong/less deaths = more loot anyway. Peach tarts (w/c i have in huge abundance since lvling cooking) give you quite enough mf for my taste.

Omnomberry bars are the best, if you can make them.

Personally, MF gear doesn't actually drop my stats all that much. I lose maybe 300 attack, tops. Mostly it drops my crit chance but even then not much. The bigger issue is that it increases the chance of drops, period, which means you'll mostly just get more vendor trash.

Point of MF is to have it at all times, tho. Meaning you pop it if you have it. Peach tart mats (using the TP) costs about under 20 copper each while each Omno bar goes for over 1 silver each.

The only time I'd actually imagine gearing MF to be useful is during zerg swarms (like during the Claw) where swarms of enemies come out and there's a swarm of other players killing the adds with you making your DPS loss due to gearing negligible. The MF comes in handy if you go around tagging everything with AoE before other players kill it. /shrug

NOTE: It's NEVER a good idea to give up survivability for MF, tho.

Or you can just gather the ingredients yourself 😛 I never buy cooking ingredients, except for the ones that you can only get from a vendor.

I don't spec toughness/vitality anyway. My survivability is pure dodging skill 😄

Takes me forever to get enough drops for crafting. My Luck is horrible 🙁

Fine materials are a pain in the ass to get. The low drop rates on them making most crafting disciplines difficult to raise.

Cooking and jewelcrafting are a bit different - cooking you'll have pretty much all you'll ever need so long as you harvest everything you come across. Same with jewelcrafting as the gems you'll get as you mine metals. You can also harvest coral in the water in level 50+ zones.

Originally posted by Peach
Or you can just gather the ingredients yourself 😛 I never buy cooking ingredients, except for the ones that you can only get from a vendor.

I don't spec toughness/vitality anyway. My survivability is pure dodging skill 😄

Gathering is well and good but unless you're always coming upon spawns (well maybe you do as you explore and not farm mobs in spots) it might not be the most dependable means of getting that little all-the-time MF boost. But there's also the consideration of opportunity cost. Will it be better to farm the mats and then use them yourself or sell them in the TP? Assuming you sold the mats, they would have made you at least 80-90 copper. W/c means it's STILL "costing" you 60 more copper to make each of them.

Dodging/avoidance is ALWAYS first thing you need to do to mitigate/prevent damage. CC is second. However, you can't dodge forever as you don't have an infinite amount of endurance and CCs tend to have CDs. It's when neither is available is when you'd be wishing you had just enough surv to absorb one extra hit while you're waiting on your healing to come off CD. 😛

Argh! Is there any way to invite ppl w/o having to spell their name out in the invite bar? It's a pain when ppl's names tend to get really strange sometimes...

Originally posted by Nibedicus
Gathering is well and good but unless you're always coming upon spawns (well maybe you do as you explore and not farm mobs in spots) it might not be the most dependable means of getting that little all-the-time MF boost. But there's also the consideration of opportunity cost. Will it be better to farm the mats and then use them yourself or sell them in the TP? Assuming you sold the mats, they would have made you at least 80-90 copper. W/c means it's STILL "costing" you 60 more copper to make each of them.

Dodging/avoidance is ALWAYS first thing you need to do to mitigate/prevent damage. CC is second. However, you can't dodge forever as you don't have an infinite amount of endurance and CCs tend to have CDs. It's when neither is available is when you'd be wishing you had just enough surv to absorb one extra hit while you're waiting on your healing to come off CD. 😛

Cooking ingredients you don't really farm by killing things. You just gather. It's easy.

And you can dodge attacks without literally dodging 😛 Jumping and strafing are great.

Originally posted by Nibedicus
Argh! Is there any way to invite ppl w/o having to spell their name out in the invite bar? It's a pain when ppl's names tend to get really strange sometimes...

Right-click their name in your contact list (or click on them and then right-click their name) and invite.

Originally posted by Peach
Cooking ingredients you don't really farm by killing things. You just gather. It's easy.

And you can dodge attacks without literally dodging 😛 Jumping and strafing are great.

What I meant is that cooking ingredients like that still have an "opportunity cost" w/c is the gold you could have gotten had you decided to sell them in the TP.

Jumpring and strafing works for some mobs, most mobs at higher lvls tend to have ranged attacks that cannot be dodged via movement tho (there are some that you CAN dodge, yes).

Originally posted by Peach
Right-click their name in your contact list (or click on them and then right-click their name) and invite.

It's all good if they're on my contact list. However, when recruiting random ppl, the "invite to group" option doesn't seem to appear if you right click their name.

Another Question, what exactly do you get if you toss in 4 exotics in the Mystic Forge?