USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Newjak438 pages

Xavier will scan for any incoming Trogs from atop.

IF he doesn't see any he would like to use Combat Push on one the Trogs attacking Con if that would be possible.

Could Chunn possibly move into Relle's spot while Relle jumps up and over him, taking advantage of the high 'ceiling'?

If not, Relle is just going to punch down a trog before it can get to her.

In the same vein, could Rianna and Rah feasibly switch?

Or maybe Dak and Rianna, he's stacked with Defensive stuff that Rah somewhat lacks.

Update soon folks- sorry for delay.

I would need mutual Agility rolls of very high quality for any swaps.

Between both parties? Feasible for Rianna and Dak/Rah... not for Chunn in this environment.

I want to point out I only want to do the Combat Push if it won't hit Con and/or Relle.

Oh look! You are synching back with the Jedi. They are also prison breaking... just from the outside. 2-6 is initiative to them. (The trogs; not the Jedi)

Bitey bitey! Poor Con gets well bitten again despite now being defensive, whilst Relle is missed. Rianna is missed also, and Galder only takes a nip. Con doesn't quite get his kill but Xavier finishes it off, sending it flying away into a wall.

The trogs jump off from the walls above! Enough of you showed caution as to make that not a surprise attack. They have landed pretty much between you though- awkward.

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THE HIGH CORRIDOR, Start of Turn 4

Corridor 1

Trogs x3 (C6)

Corridor 2

Trogs x1 (C6)

Con (C7): 2(1A)/23 [FA EE DW] [CC] (5F) (1 cylinder, blaster, slingshot)

Relle (C9): 3C(3ABH)/28 [IM DU MA] [FE FA SF] (2F) (rope)

Trogs x1 (C6)

Corridor 3

Xavier (C9): 2(1A)/56 [MA DW SF] [FB FE AS] (2F) (2 cylinders)

Trogs x1 (C6)

Chunn: 27

Ranto: 0 (rope, 4 cylinders)

Corridor 4

Trogs x1 (C6)

Gallador (C4*): 1/0 (5F) (2 cylinders)

Almir: 0

Trogs x1 (C6)

Rah: (C9): 2(1A)/39 [SF DW WS] [FE FA] (5F) (2 cylinders, axe)

Dak: (C9): 3/38 [TW IM DU] [FE WS SF DW] (2F) (1 cylinder)

Corridor 5

Trogs x1 (C6)

Rand (C4): 2 (1A)/0 [DW] (4F) (Knife)

Azarl (C5): 1/0 [MA] (3F) (2 cylinders)

Trogs x1 (C6)

Galder (C7): 3C(2ABH)/38 [CC DU IM] [SF DW FB PA] (2F) (2 cylinders, blaster)

Rianna (C11): 3/32 [MA DU FE] [FA DW AS] (2F)

Trogs x3 (C6)

Corridor 6
Clear

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Rah growls low in his throat as back fists the trog in the face smashing teeth and bones in.

The ones surrounding Gallador and Almir are going to be trouble...

Rianna will smash down another one in front of her.

Can Dak hit the trog on the other side of Gallador and Almir? Or is it the one in corridor 5 between him and Rand the only one in range?

EDIT: Actually, if we can, wanna try an Agility swap with Rianna. Dak can take the hits better than she can. Switch places and slice down one of the three trogs there.

Galder grabs a trog by the side of its head, mashing its face into the rock wall in an attempt to crush its skull.

Originally posted by General Kaliero
Can Dak hit the trog on the other side of Gallador and Almir? Or is it the one in corridor 5 between him and Rand the only one in range?

EDIT: Actually, if we can, wanna try an Agility swap with Rianna. Dak can take the hits better than she can. Switch places and slice down one of the three trogs there.

Yeah, might be a good idea. And we both have awesome Agility scores so we should be able to make that swap okay.

When the trogs drop down on Azarl and Rand, Rand calls on the Force to strangle the one coming after him and pin it to the floor until it stops squirming.

With the penalty and Martial Artist, what is Azarl's Combat pool?

If it is no more than five, Azarl will opt to Grip the trog that has dropped in on him. If it is more, Azarl will try to snap the trog's neck.

I could have Galder attack the trog attacking you, Azarl. Then you could Grip the trog attacking Gallador, maybe?

You should do that.

Xavier asks Chunn if he would handle the Trog that has landed in their Corridor.

Xavier will try and help Celle this time by Combat Pushing one of their Trogs.

Celle? Is that our celebrity couple name?

Con will attack the trog in front of him.

6-4 just for you, as the Jedi take a few moments to recuperate. Though handily it is also a refresh round! Not handy for you though- just for me, bookkeeping wise.

As noted before, you cannot attack 'past' another person.

Also a reminder that Chunn can NOT be controlled in combat so stop trying.

Cancelling your planned swap because Rianna does not have Defensive Leap or the like. Moving now would be a disengage and I doubt she wants that.

That being so...

A kill for Galder and Rianna. Azarl is better than I had down, totalling six dice, but he goes for the Grip instead (I shall put a G by gripped targets).

Rah gets a kill and then Dak kills the one that Rand was starting to grip, then Chunn bites the head off the one that Azarl was gripping. Con gets a one hit kill this time. He is then totally missed by two attackers; a good round for him.

Xavier''s push fails to get a kill; he then gets bitten for his trouble.

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THE HIGH CORRIDOR, Start of Turn 5

Corridor 1

Clear

Corridor 2

Trogs x3 (C6)

Con (C7): 2(1A)/23 [FA EE DW] [CC] (5F) (1 cylinder, blaster, slingshot)

Relle (C9): 3C(3ABH)/29 [IM DU MA] [FE FA SF] (2F) (rope)

Corridor 3

Trogs x1* (C6)

Xavier (C9): 2(1A)/58 [MA DW SF] [FB FE AS] (1F) (2 cylinders)

Chunn: 27

Ranto: 0 (rope, 4 cylinders)

Corridor 4

Gallador (C4*): 1/0 (5F) (2 cylinders)

Almir: 0

Rah: (C9): 2(1A)/39 [SF DW WS] [FE FA] (5F) (2 cylinders, axe)

Dak: (C9): 3/38 [TW IM DU] [FE WS SF DW] (2F) (1 cylinder)

Corridor 5

Rand (C4): 2 (1A)/0 [DW] (4F) (Knife)

Azarl (C7): 1/0 [MA] (3F) (2 cylinders)

Galder (C7): 3C(2ABH)/39 [CC DU IM] [SF DW FB PA] (2F) (2 cylinders, blaster)

Rianna (C11): 3/34 [MA DU FE] [FA DW AS] (2F)

Trogs x2 (C6)

Corridor 6
Clear

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In case you are wondering, this is NOT going to stop. The Trogs will come in perpetuity.