USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by General Zink438 pages

"We need to move!" Rand shouts.

If Azarl and Rand Grip the trogs in the way, can Galder and Rianna move forward? And therefore the column?

No, as they block the way.

Make sure we pick our targets wisely guys. Rand, Azarl, you could help Con and Relle out.

Galder full on headbutts the trog in his way.

Okay.

Rand will turn his attentions to the rear of the column and help Con by Gripping one of his trogs.

Rianna smashes down the other in front of her and Galder.

Can't we just trample them? 😛

Relle performs a round house kick on her trog.

All hyped up from not being eaten this round, and following Relle's flashy attack, Con will perform a Muay Thai like knee kick to one of the Trogs' chin

Azarl is going to be the back-up plan. If Xavier, Con, or Relle fail to kill their trogs, Azarl will Grip one.

Xavier preferred, then Con, then Relle.

Rah seems a bit redundant in the middle, is it worth him using leap to get in a better position for trog killing?

Also Ush, are the trogs taking advantage of their fallen dead to eat? I'm only asking as I'd have thought it would help move dead bodies out of our way and keep the lead trogs busy for a moment in order for us to progress a bit.

Xavier finishes trying to use the Force. He unleashes a knee into the rib cage of the Trog next to him before using his head to smash in its nose before it goes down.

Also a reminder guys anyone with SF can attack two Trogs at once when tapping it.

"I already said we need to keep moving Rand."

3-6 switches initiative to them.

Rah- no. Looks like they prefer fitter targets. To change places you need to make mutual Agility rolls which are not easy.

A bit more bitey this round, and two trogs are left as Con did not get a kill at the rear, so we have two Grips.

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THE HIGH CORRIDOR, Start of Turn 6

Corridor 1

Clear

Corridor 2

Trogs x2** G G (C6)

Con (C7): 2(1A)/25 [FA EE DW] [CC] (5F) (1 cylinder, blaster, slingshot)

Relle (C9): 3C(3ABH)/31 [IM DU MA] [FE FA SF] (2F) (rope)

Corridor 3

Xavier (C9): 2(1A)/60 [MA DW SF] [FB FE AS] (1F) (2 cylinders)

Chunn: 27

Ranto: 0 (rope, 4 cylinders)

Corridor 4

Gallador (C4*): 1/0 (5F) (2 cylinders)

Almir: 0

Rah: (C9): 2(1A)/39 [SF DW WS] [FE FA] (5F) (2 cylinders, axe)

Dak: (C9): 3/38 [TW IM DU] [FE WS SF DW] (2F) (1 cylinder)

Corridor 5

Rand (C4): 2 (1A)/0 [DW] (4F) (Knife)

Azarl (C7): 1/0 [MA] (3F) (2 cylinders)

Galder (C7): 3C(2ABH)/40 [CC DU IM] [SF DW FB PA] (2F) (2 cylinders, blaster)

Rianna (C11): 3/36 [MA DU FE] [FA DW AS] (2F)

Corridor 6

Trogs x3 (C6)

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In case you are wondering, this is NOT going to stop. The Trogs will come in perpetuity.

Ush can we advance one Corridor now?

If so I say everyone should move up one.

Well, you may wish to consider initiative.

If we get initiative, we'll be able to move up. If not, then the trogs in corridor six are going to advance on us.

I think that, in light of that, we should all post what we'd do for either situation. If we have initiative, everyone should be moving. If we don't, then we need to kill/push back the trogs as quickly as possible so that we have breathing room to move next turn.

Rah is stuck in the middle and whilst there are currently no trogs he can physically fight can he use push/pull to defend people at the front or rear of the column. Even if it is just to delay them in order for someone to make a killing blow?

Has to be Combat Push to help out so.

Ok if they get Initiative Xavier wants to do a Combat Push in Corridor Six if that is possible.

If we get Initiative then Xavier wants to advance into the next Corridor as long as everyone else moves.

Also guys we need to make sure we can move together because it maybe possible for Trogs to drop down between us serpeating the group.

Ush, can people do things like use Combat Push while moving up?

If we get initiative, Dak will move up the corridor.

If the trogs do, Combat Push on one of the trogs to be annoying.

Con will take out the Slingshot, if we don't get initiative he's going to attack a trog, if we get initiative he's going to advance and shoot one of the trogs in the back.