USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by REXXXX438 pages

Galder sees the branching corridors and turns to the group.

"We stay together," Galder says. "No question about it. Not after that welcome."

Can we take a second to patch up before going any deeper into the mines? Any markings to tell us what level we are on?

You may take a bare rating only Medicine recovery, as per the Main Rules. Each person may heal two people, but each person may only be healed once.

No markings in this room I am afraid.

Blah on the room.

Paratheses number is Medicine, then Damage.

Relle (x): 6
Rand (6): 22 (Revitalize?)
Xavier (4): 17
Azarl (7): 31
Galder (5): 14
Rah (x): 20
Gallador (x): 30
Rianna (5): 10
Dak (5): 11
Con (5): 17
Haron (x): 16

Medicine is, obviously, not very prized in our group.

Azarl can treat himself and Gallador.
Galder will treat himself and Relle.
Rand can get himself and Xavier.
Rianna can do herself and Haron.
Dak can do himself and Rah.

Xavier doesn't have to do anything and Con can treat himself.

That puts us here. Looking great...

Relle (x): 1
Rand (6): 16 (Revitalize?)
Xavier (4): 11
Azarl (7): 24
Galder (5): 9
Rah (x): 15
Gallador (x): 23
Rianna (5): 5
Dak (5): 6
Con (5): 12
Haron (x): 11

Meanwhile, Galder is putting forward the idea of staying together. Yay or nay, folks?

Azarl suddenly becoming very valued here...

There will be NO full healing points within the prison.

The fight you just had was your one chance to discern tactics and what not to do. Future fights will be more serious.

Rah wanders around the chamber looking into each opening "so which way do we go?" He'll happily go where ever is decided

I think that's the best way to do it, Rex.

Dak also agrees with staying together. This place is far too dangerous to split up.

Yes, definitely sticking together.

And Rianna's going to use Sense to see if she can get any idea as to which way they should go.

What is Sense going to tell you?

-

You are going to be spending a lot of time here, so it is not about going from A to B. What is your general plan?

Well I'm assuming if they live here then there has to be something akin to town somewhere. Maybe ask someone where the closest area is?

It is good to be needed.

Does Azarl's Intuition perk up at any of the door choices?

Otherwise, we need to decide which door we want to go through.

Rand will try the same with his Intuition.

Forget the door choices- like I said, this is not a maze. What is the general plan? You are going to be here for weeks.

I think we need to get a feel for what the politics are like on this level, be it green or red, and find out the way onward.

Also, we should see if we can get some rumors of Kuylen...

Ok, and via what means do you wish to do both things?

Find people that won't stab us on sight and be social. Finding out if someone is in charge on the green level would be brilliant.

Social, eh? Name me a skill and a person or people to try it.

I feel like Persuade would work best here, something that Relle, Rah, and Gallador are all gifted in.

Someone step up then!

We could also maybe try and intimidate our way to. Also maybe trying to get a trail on Kuylen may not be bad.

As for splitting up thinking it some more some splitting up maybe an alright idea so we can get more done. Just a thought.

Well, first of all Gallador wants to gather around the other newcomers and again tell them they have biggest chance of surviving by sticking with them, he will use his Leadership force power. Then the good idea would be to find some prisoners to talk to and gather information, by either indimidation or persuading them that they can join our "gang".

Then we should establish what groups are strong on this level and either negotiate alliance with them, or take control of them, if weaker. Perhaps we can even hint that we have potential escape means and can take someone with us - Gallador can pull off any lie with subterfuge. Please note that Gallador wants to use his mastery of living force to understand motivations of people they shall meet and act accordingly.