Evens gives initiative back to you! You move through the streets without hindrance, and Navir covers the flank by back-stepping and putting down a Maltite with a single shot.
----
STREET CHASE, Start of Turn 3
Streets 3
Clear
Streets 2
Tilulla (LS15): 1(1A)/33 [FcGu BL BG] [FwGu] (5F)
Vera-Kin (LS12): 3(1A)/6 [OGu CL BL] [BGu RF] (9F)
Navir (G11): 1(1PR)/6 [EE ES] [CC CF] (2F)
Barker (G6): 1/19 [AS DW IM] [FB SF] (3F)
Streets 1
Maltites (C5) x3
----
Looks like Xeth's distraction is working! Your way on is clear.
Edits for Xeth- now removed that 10 damage I mentioned.
Those Maltites are certainly cleared as Xeth gets up close and personal with his blaster. The Champion hazards a blow at you and scrapes your armor with his sword.
----
WAREHOUSE CHASE, Start of Turn 3
Warehouses 4
Maltites (C5) x2
Warehouses 3
Champion: 0
Xeth (G8): 3(1A)/19 [CC CG ES] (6F)
Warehouses 2
Maltites (C5) x2
----
Okay! Evens again means the Maltites catch up to Barker and Navir this turn. They take some damage before blowing away two of them.
You press ahead and sense danger...
----
STREET CHASE, Start of Turn 4
Streets 4
Clear
Streets 3
Tilulla (LS15): 1(1A)/33 [FcGu BL BG] [FwGu] (5F)
Vera-Kin (LS12): 3(1A)/6 [OGu CL BL] [BGu RF] (9F)
Streets 2
Navir (G11): 1(1PR)/10 [EE ES] [CC CF] (2F)
Barker (G6): 1/25 [AS DW IM] [FB SF] (3F)
Maltites (C5) x1
Streets 1
Maltites (C5) x4
----
2-4 means the Maltites move up on Navir and Barker. They gang up on the Wookiee, which pisses the Wookiee off again. Instead of firing back with his launcher, Barker uses it as a club and smashes a Maltite down. Navir blasts one.
Pistols are drawn! Tilulla is actually a decent shot.
----
STREET CHASE, Start of Turn 5
Streets 4
Maltites (C5) x2
Streets 3
Tilulla (G10): 1/33 [FcGu BL BG] [FwGu] (5F)
Vera-Kin (G7): 1/6 [OGu CL BL] [BGu RF] (9F)
Streets 2
Navir (G11): 1(1PR 1A)/12 [EE ES] [CC CF] (2F)
Barker (C13): 2(1A 3ABH)/31 [AS DW IM] [FB SF] (3F)
Maltites (C5) x3
Streets 1
Clear
----
Incoming from the front! Navir and Barker are still stuck in melee too.