Ti, there is a quick response. Someone on the other end- not Wazo Kell- instructs you to come to the resort's main tower. He doesn't want to discuss things over the broadcast wave.
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Vera-Kin, two successes for 3 damage! He ducks away from your shot.
Barker is advancing down the corridor with his flechette launcher and takes down one of the soldiers.
You land a short distance away and can stride on up to the abandoned, repurposed resort. A small squad of men step out of the front entrance.
Xeth senses more about.
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This time you miss, Vera- he has taken cover. He doesn't hesitate to fire back this time. You take 4 damage as a heavy bolt explodes off the wall near you.
Barker plugs another soldier, drawing their attention as the more aggressive, easier target. A laser burns across his shoulder and he yowls angrily.
"You mean the green one. She was here. Kell sent her on an assignment to earn his trust and help us out. You mean to join her?"
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In that case, Vera-Kin races into the fray alongside Barker, shifting to her lightsaber. It is fortunate that she decided to take on the troopers, as Barker goes after the leader for attacking her.
With her taps, Vera-Kin scores fives kills between Cleave and Reflection. She sustains no damage.
Which leaves the leader alone. Odd, you would have expected more men staffing the pillbox, Vera.
Originally posted by REXXXX
"Why do you want to help Kell and not the others?"
"The green one talked to Kell earlier, so he knows our intentions and can make his own decision." I really don't want to get into it with a couple lackeys. "More generally, we're willing to work with anyone whose intentions are noble."
Yeah, back to the ship!
"Get on the guns, Ti," Xeth says. "Something tells me that Vera isn't just going for a stroll up the coast."
After making sure R3 and Gator are locked in for navigation and ship management, Xeth scrambles up to the cockpit and powers things up. He takes off and powers up the weapons and shields.