1-5 is their initiative.
Hacker rolls aggravatingly well against Rand, blowing through even the focussed guard (though he does have a Guns pool of 13 at close range).
Xavier goes for a big attack... but slips and muffs it! Not enough sleep...
Lacking instructions from Dak, I am afraid I have an easy re-stun on him.
Con is under fire form two people! He has, however, just found out that Sniper has no melee defences.
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ASSAULT AT EPIREUS (Redux)- Start of Turn 19
Path 6
Gallador (LS9) 3/41 [OGu CL] (5F) (Unslept)
Rand (LS11) 3/17 [FocGu DW RF] [BGu OGu CL] (7F)
Xavier (LS12) 3/8 [OGu RI PS] [BGu CL] (3F) (Unslept)
Dak (LS11) 1/24 [ForGu CL CH] [BGu] (3F) (Stunned, one turn behind)
Con (LS10) 3(1A)/15 [OGu BL ES] [CH EE] (7F) (Light Pistols)
Sniper (G10) 1(1PR)/12 (Targeting rifle)
Big Gun (G8) 2(1A)/17 [DW ? ?] (Custom weapon)
Hacker (G10) 4/10 [BB CQ ?] (Twin light pistols)
Staffy (C8) 2(1A)/21 [DW FB FE] (Heavy pistol)
Flamer (G7) 2(1A)/10 (Heavy pistol) [DW ? ?]
Jetpack (G8): 1(1PR)/32 [ES ?] (Heavy pistol)
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Oh, Rand- Reflection on a named character is immensely unlikely. Parried dice still count towards the total. You need Riposte for named guys.