USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by Ushgarak227 pages

Considerably more difficult. Same applied with you, Rand!

Mostly luck, Gallador!

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Unfortunately that's never a question that can be answered directly, Azarl- only deduced. But on that basis- yes, you are pretty certain someone is messing with your predictive powers, and that person sure as hell isn't some gambler.

Nah, the Bureau wouldn't tell the starport why they are here- they fly around Republic space as they please, within some common sense limits.

Confident in his abilities, Rand decides to help Breko out in a subtle manner, manipulating the roulette ball as he has been for some minor wins to get back the money he has already lost and gain some more.

Relle is apparently wanting to help Rhiso.

I will warn you that this is a high risk strategy. If you get spotted here, it will undo all your work getting in as all of yuo will be thrown out.

You should probably focus your talents elsewhere, Relle. Rhiso wasn't as terrible as Breko (who is quite terrible). Rand is much more capable of hiding what he is doing. You should see what other dirt you can dig up talking to people or sneaking around, seeing if there are secret passages. Find people who are armed so you can get guns quickly or something.

Galder probably is feeling a little impatient waiting outside and thinking they could have waited inside a little longer and helped out. But it was Rand's call and Galder hasn't rallied enough to counter him, especially with Rianna and Dak missing in action.

Once his weapons are restored (including his arm blaster), Galder will make sure there that any security measures in the starport will not prevent them from taking off when needed.

Does the casino have its own power supply?

Powering that energy shield? Yes, you imagine so.

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Ok, so, it seems most the effort at this stage is Rand trying to encourage Rhiso, and this si something that is going reasonably well at the point where Rand is distracted by something- that something being the sight of a man in a grey uniform who has just reached the top of the stairs from below.

Rand is not at all pleased by this sight, realizing that his senses have been clouded upon sighting the man in his crisp gray and all-too-familiar uniform. He will take a moment to scrutinize the man, to see if it is someone Rand has met before or if it is a new face.

Rand will subtly notify Relle and Gallador, if he is able.

Has Relle even met the Bureau before?

And I'm guessing we couldn't just go full bombardment mode to knock out the shield or try punching through with all three ships.

Probably not, Galder. That would be a good way to get shot down. We should have thought about doing that from within the tower. Rand will have to shut it off for us like planned.

How long does it take for us to take off, Ush? I want to make sure we're ready should we get ambushed.

I'm afraid the shield is strong enough to deflect any bombardment!

If you don't mess round with getting take off clearance etc, not very ling- like the Falcon leaving Tatooine.

Afraid I can't remember, Relle! You know the deal though.

Does Rand need to get closer to ID to the Bureau agent or see what he's up to? Or can he do it from where he is? I don't want to get spotted just yet...

He's not one you've seen before.

Btw, he brought friends.

How many? And are they all porcine monstrosities?

Well, in fact, one of his friends is not porcine at all- two agents have just entered the room, in superbly well kept uniforms

They are accompanied by a single Osokan team- eight greyish, short, bulky nightmares, each with a neuro-whip dangling by their side.
One of the Agwnts is speaking to staff members. The other is addressing the Osokans.

"You- stay down here, understand? No fighting!"

Hmm...

It is only a matter of time until they discover that we are here, especially with the gambling requiring the use of our talents to be successful. We aren't going to gain attention through our gambling, but we can't talk our way up with the Bureau showing up and trying to do the same thing.

We're looking at three officers and eight Osokans? Can Rand identify rank or anything by looking at them?

It's two agents, and to be honest you've not yet made sense of the coloured squares that indicate their rank.

Kill THEM ALL!!!

Part of me wants to bide my time and see if they're here to do something to Merrik, but the other half wants to stop them from even talking to him due to the fact he might know where Epireus is...

Also there are just three of us up here and we're not exactly in the condition to wage war on Osokans.