USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by HereticalDruid227 pages

Azarl will just keep urging Galder to stay put and not try to blow anything up before its time. If we start launching strikes on landing craft or cruisers before Rand and Gallador have made their moves, there's no point.

Indeed- though if you wait too long, they might get the transponder codes before you can get a torpedo shot ion. Galder's dilemma now is about when to take off!

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Ok, Relle and Gallador are working the dice game!

In the meantime, the two agents head over to the thin stairway leading up. They speak briefly with the guards... and are allowed up. They leave the osokans down here...

Is there someway for us to mask our transponders?

I think we've asked about that in the past, it just comes off as suspicious or we have to permanently disable them and then it looks suspicious always.

I am very much entertaining the idea of taking off sooner rather than later...

So- slightly to your surprise, it seems the Osokans are trying their hands at some gambling...

This is a dangerous situation. What do you think the Agents are doing?

Rand is certain that the Agents are here to speak with Merrik about some connections we believe he might have as well to a certain Woman with White Hair. Otherwise they would have taken the Osokans up with them to arrest him or something more extreme. This appears to be a meeting rather than a confrontation.

It is indeed a meeting. Do you think it is sheer coincidence that they have turned up at the same time as you guys?

Do you think Merrik is trying to make a deal with them?

What could that be about?

Immunity and protection in exchange for information.

We need to act before they get any.

Gallador- wrap it up, we're not waiting much longer.

What type of information might he be offering?

The only kind Osokan and the Bureau would want. Our location!!!!

That's the one!

It's time to kill us some pigs!

Probably not a good idea to wait, then.

Galder, getting antsy considering the possibility that the Bureau will lock onto his transponder before they even get the others out of the Casino's upper levels, hops into his starfighter and prepares to take off.

"I'm going to engage them," Galder shouts to Azarl and Xavier. "I'm not going to let them just track us down like they have before! I'm not running again!"

Rand- Maybe we should try just pushing into the upstairs area from here instead of engaging the Osokans and security right away? We can shut the door or whatever behind us and make our moves quickly.

Remember we're not healthy enough to just go crazy and fight.

Originally posted by REXXXX
Final Total:

Galder: 13
Gallador: 0
Rand: 0
Xavier: 0
Dak: 3
Con: 2
Rianna: 13
Azarl: 26
Relle: 15
Vic: 20

Give or take some people... at least Rand and Gallador are in perfect shape.

One big problem if you start a fight now was actually mentioned a while back- you assume Galen has a way out of here.