6-5 keeps initiative with you. That's been going well so far.
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Rand rather disturbs jetpack by throwing him into the side of the mountain, as Con opens fire. Con is on target!
Jetpack guy wasn't actually expecting his distraction to be THIS successful and is trying to fly around the mountain out of your firing range. He's been slowed by Rand's knockback though.
Gallador has gathered the scattered Epireans back together!
Dak heads up the elevator, which stops for a few seconds to let Xavier in...
Vic uses up his banked actions to Fling at droidekas. Watch out for your Force points there- burning through them pretty hard! Also, you used your banked actions but you didn't take your action for this turn, so you are one action behind again.
Anyway, the attack on H does not roll that well again, but the G attack was full on. It's fallen over and will not fire this or next turn.
Not Rianna's best attack, but enough in concert with Relle's to bring E down. Galder and Azarl get going on F. It is Azarl who rolls a superb attack- a full eight successes- that means you guys got a one-turn kill on that droideka.
Two droideka attacks on all of you this turn, except for just one on Vic, but that and the Staffy attack on him merely destroy his cover this turn.
Azarl is forced to Evade again to avoid the attentions of the big gun.
Hacker still is not rolling that well on Rianna, but he does hit this turn.
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ASSAULT AT EPIREUS (Redux)- Start of Turn 7
Shield generator
Gallador (LS8) 3/0 [OGu CL] (5F) (Unslept)
Rand (LS10) 3/0 [FocGu CL RF] [OGu] (8F)
Con (G11) 1(1PR)/0 [OGu EE ES] [BL CH] (7F) (Light Pistols)
Epireans x 46
Jetpack (G8): 1(1PR)/16 [CC ES ?]
Top of mountain path
Clear
Epireus Base- Outisde
Clear
Epireus Base- Mid-level elevator access
Dak (LS11) 1(2A)/0 [BGu CL CH] [ForGu] (5F)
Xavier (LS11) 3/0 [OGu RI CL] [BGu PS] (4F) (Unslept)
Path 1
Clear
Path 2
Vic (LS10) 3/51 [OGu PS RF] (5F) (one action behind)
Path 3
Azarl (LS9) 3/50 [OGu BG CH] [DW PS] (6F) (Unslept)
Relle (LS9) 3/34 [GS RI OGu] [DW GS ES IM] [RI] (6F) (Light Pistols)
Galder (LS11) 1(2A)/63 [BGu CL BL] [DW ForGu FocGu IM] (5F) (Heavy Pistol) (Unslept)
Rianna (LS11) 3/24 [OGu RI CL] [ForGu DW PS] (3F)
Droideka G (G7): 0 (3PM)/9 (deployed) (getting up)
Droideka H (G7): 0 (3PM)/7 (deployed)
Droideka I (G7): 0 (3PM)/0 (deployed)
Droideka J (G7): 0 (3PM)/0 (deployed)
Droideka K (G7): 0 (3PM)/0 (deployed)
Droideka L (G7): 0 (3PM)/0 (deployed)
Droideka M (G7): 0 (3PM)/0 (deployed)
Droideka N (G7): 0 (3PM)/0 (deployed)
Droideka O (G7): 0 (3PM)/0 (deployed)
Droideka P (G7): 0 (3PM)/0 (deployed)
Path 4
Big Gun (G8)
Hacker (G10) [BB ? ?]
Staffy (G7)
Flamer (G7)
Path 5
Sniper (G10) 1(1PR)/1 (Targeting rifle)
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Did Galder get the benefit from Azarl's Evade?
Rianna and Relle should split up and kill the damaged droidekas (G and H).
Galder is tapping Balanced Guard this turn and attacking Droideka I, using a thrust from Kuylen's lightsaber to worry the shield and then an overhead blow from his father's to smash through.
And how long from the top of the path to where we are for Gallador?
Rand is going to swap Focused Guard for Orthodox Guard, then tap it and spend a point on Advanced Saber Throw if the jetpack hunter is still in range.
"Go after him," Rand tells Con, his hand outstretched to control the path of his thrown lightsaber. "I'm going with Gallador after this."
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If the jetpack hunter leaves Rand's range this turn, he will simply order the Epireans to follow him and make for the top of the path with Gallador.
He does still order Con to pursue the jetpack hunter.
Originally posted by General Zink
Rand is going to swap Focused Guard for Orthodox Guard, then tap it and spend a point on Advanced Saber Throw if the jetpack hunter is still in range."Go after him," Rand tells Con, his hand outstretched to control the path of his thrown lightsaber. "I'm going with Gallador after this."
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If the jetpack hunter leaves Rand's range this turn, he will simply order the Epireans to follow him and make for the top of the path with Gallador.
He does still order Con to pursue the jetpack hunter.
Con will follow Rand's polite request among equals.
Should I go alone after him or take some Epireans?
Regardless, Con will pursue him and keep shooting at him.
It's going to be difficult going after him- the rock face he is heading around is sheer (it's the same rockface that the crashing pirate vessel caused the rockslide on that crushed your last generator).
(Though Ascar implied Adelmo was the true cause there).
In short, There's no path around- you're at the end of the road. You can see the sheer drop downwards. Flying gives him the advantage.