Originally posted by iChaos
Lolwut? No he didn't. Then how did he kill himself? Lol, Cory Barlog said that how he would've ended the game. Lol, no they didn't (Although David Jaffe stated that is how he would've ended the game). Lol, hop off Kratos' nuts.
Kratos did not die in GOW III ending, he just disappeared and all you saw was a trail of blood.
The producers said that after GOW III ends, they are done with Greek mythology & many GOW fans want to see Kratos vs Egyptian, Norse & Hindu gods.
So get off Kali's nuts.
Originally posted by BloodRain
Still, like I said after this post, following the arms throwing motion is all that's needed to pull it off. Urm, his ground to cloud speed feat? It would lower the speed as sea-level to clouds in a sec is faster then mountain top to clouds in a sec, but now I'm thinking of different instances, can't peg the right one. Nope, did watch the walkthrough though. Yeah after Kratos uses the bolder as a canon to get to Hermes, the fall or whatever injures him quite a bit. So much that he left a long trail of blood and was out of breath when found. [Meaning the short run from where he fell to where he's fought wore him out until Kratos arrives.] Throughout the fight he's still able to mock and evade the majority of Kratos' attempts. Point is that dicking around, fatigued, injured/loss of blood, Hermes was still able to run about avoiding most of the attacks and 'tap' Kratos from time to time. As in the chain in my last reply, easily replicated to a greater extent.For being able to deflect it's strikes and hold the whole thing back. I'm not comparing Nero's strength to Zeus.I'm saying that the DB animation has that arm and Dante's hand doing with Rebellion what Zeus and Kratos did with the BoO. Dante's hand wasn't cut in two but can still be impaled by lesser force. Actually wish someone I knew had a sword to test it :/ Real life it wont work I know, but as mentioned with Dante games tend to do this. That head-go-burn would be its godkilling properties. For all we know it it could be a better cutter then his other blades but if so not by far.
1. No toying, only torturing.
2. Was after the fight 😐 the important part is during the fight.Way to much religion in here.
Not when Zeus is a few meters from him and is throwing off pairs of successive bolts. 😐
At that distance, the time needed to react would be a lot less than it would have been had Kratos been a few miles away. Also, Zeus' accuracy is about as good as Kratos' who himself has godly accuracy. Dodging the first bolt just makes you eat the second one.
Poseidon can also attack with Lightning BTW, but he shoots it, and summons it as well.
Originally posted by BloodRain
@DP: Odd, 3 slashes did 6 hits on the counter.. cant be bothered to go into it so I'll stick to your 4 hits per hand per second. Average fast punch is 0.2-2.5s for comparison. Either way peak speed seems ok. Difference is that Kratos gameplay is the same as his cutscenes while Dante gameplay<<<cutscenes.
This doubt is brought to you by Chain Whip clips online.Only bringing them up to say how jump doesnt always correlate to running in games. Better example would be Cloud who's jumps is from strength and not some other factor. We'd need to see Kratos' best run to know.
See, I want to take that as it is but the slow speed he moves throughout the game bugs me... :/ That without the thing of him being the fastest I'd say he was at greyhound speed. Blahwell. Zeus is mach 2 in flight, so Hermes being faster is midhigh-supersonic. [3-4]
@Neme: Then by the way that Zeus uses them it can easily be a case of aim dodging, seeing as its more throw then shot. >_> Fine I'll take your word or just find it later. Heavy clouds are, well its more 1.5-2km especially with thunderstorms that I assumed were present in this scene. Oh, being on a mountain top would drastically lower the speed. --I'll look into this too, its not solely on speed but when Kratos struggles to fight and react to a tired and injured Hermes [so his speed wasn't anywhere near 100%] it leads me to wonder how he will compete with Dante's speed/agility which outclasses Hermes in that instance by far. Speed is: Peak Dante2>Pre DT Dante3>Peak Hermes>weakened Hermes>=Kratos who struggled against that speed.
His Devil Bringer is. Easily deflecting its hits and effortlessly holding his whole body back and Dante's sword was sandwiched between that arm and Dante's palm without being cut. Sword still goes through the gut. Did it with a dinner knife this morning... not the same as a real knife but it counts in my mind as I'm not in a game. Like the Sparda/Yamato thing yeah saying its the most powerful weapon in it fiction says nothing for cutting unless stated. Power would be that huge shockwave and god-killing powers. Blades of Athena can cut through the thinner but tougher palms to the stomach. Showing the same cutting ability from when the BoO cut the palm.
Those first 6 hits are where he spins each of the blades - about three revolutions for each blade. The next 8 hits are what I was initially talking about. That's where he thrusts his chain-blades at the opponent, and those 14 hits altogether take about one second. Each hit of the '8 hits' portion basically consists of him throwing a blade to a distance of about 5 meters (a guesstimate, though I'm being conservative here), grabbing the blade back, and repeating this three more times with each hand.
In certain fictional universes, the amount of damage an attack does is tied to Super Strength, and not momentum/force.
How do you know that Dante's attacks are dependent on speed, not strength? Even though speed doesn't always correlate to damage in other games and other fictional universes. Besides, haven't you said that Gilgamesh amps his strength, not speed? His punches wouldn't be amped in the slightest if Gilgamesh only amped his strength, but did not affect his speed.
What I'm getting at is that what occurs in the different fictional universes of LoK & KH is irrelevant here given Kratos' circumstances. Running speed & jumps are tied to the amount of force your leg muscles can generate. Kratos typically jumps in the same way a regular man would. Except he can obviously cover a much larger distance in a much shorter time.
Nahh, the actual speed of Kratos' in gameplay is much slower than his actual speed, as it is with Dante, though not to the same extent obviously. It's been scaled down so that we, with human level reactions and speed can play it.
Kratos' jumps in gameplay being one indicator. Though he can jump up roughly three times his height in one jump (which is still very low for someone like him), he can't jump very far.
There's one instance where Kratos punches roughly as fast as Zeus does, and no, Zeus would punch much much faster than peak human speeds outside of gameplay.
He barely struggles to react to Hermes when the latter is wounded, and we only see him struggling in gameplay. Kratos also has no problems keeping an eye on him when he's not wounded.
He can easily react to those jump kicks of Hermes. The entire 'jump'+'kick'+part of the land ('land' portion only takes place if he misses) takes about 30 microseconds (the average time it takes a lightning stroke to appear and disappear - lightning bolts regularly appear in the sky outside the arena, so I compared it to that), while one of Kratos' basic quick slashes takes roughly the same amount of time.
If Hermes is about to hit Kratos with that drop-kick, then the amount of time he takes is much shorter. Kratos also starts to react to the kick only when its a few inches from his face. Its also a QTE, which we assume Kratos always wins in canon.
Hermes is able to run up the visible section of a huge-ass chain in a second while mockingly laughing at Kratos. The rest of the chain likely took him two more seconds. That speed he displayed was casual as well, and wasn't his true speed. Then there is him prancing down Mount Olympus as well. The one time in GoW3 that he's likely serious, is when he's wounded.
Meanwhile, Poseidon could instantaneously accelerate from 0 to >Mach 1. >__> That's his best speed/acceleration feat, but I seriously doubt >Mach 1 is his top speed, given his acceleration.
Charon is another dude that is fast in the GoW-verse, such that it appears as if he is teleporting when he moves around. In one instance, Kratos could not even see Charon move behind him (Charon moves behind him and then talks to him, which is when Kratos turns around), but a few moments later, Kratos had no problems fighting him, reacting to his attacks & movements, and besting him. This was roughly 5 years before the events of the first game.
Persephone is yet another god that is very fast. She was able to fly up the Pillar of the World in just over 10 seconds, and she likely wasn't even flying at full speed. That Pillar held up the World, and Atlas later stood on it while holding up the wall. Atlas looks like a regular human when standing on the Pillar BTW.
Also, the explosion that occurred when she died, was blocked by Kratos who was standing a few feet from her. That explosion was powerful enough to destroy the entire arena, when Atlas' fist could not. It also destroyed a small portion of said Pillar that held up the World. Such an explosion was well over hypersonic. CC brought up that feat earlier.
Sorry for the tl;dr mate.
http://www.megaupload.com/?d=JC46W7EA
That's a zip containing the screenshots I took.
Originally posted by majid86
Kratos did not die in GOW III ending, he just disappeared and all you saw was a trail of blood.
The producers said that after GOW III ends, they are done with Greek mythology & many GOW fans want to see Kratos vs Egyptian, Norse & Hindu gods.So get off Kali's nuts.
...therefore he died.
No they didn't. If so, show me proof.
Lol @ you tryin' to turn my own card against me.
Originally posted by iChaos
...therefore he died.No they didn't. If so, show me proof.
Lol @ you tryin' to turn my own card against me.
His fate is ambiguous. You claim he died, and it is up to you to prove that he is in fact dead.
majid said that he isn't, and he has to prove that Kratos is alive.
Since neither of you can firmly prove that he is alive or dead, get off each other's nuts plox. biscuits
Why they want to kill off Kratos anyway?
GOW series has made millions and it would be dumb to kill off Kratos.
GOW GOS is gonna be out in a couple of months and it's probably the last GOW game set in Greek mythology.
The producers said that are being very carefull with Kratos in future games so expect to see Kratos travel to India, Egypt & Norway soon.
Originally posted by iChaos
I really see no reason to continue the story (for Kratos). Maybe if it's someone else in a different mythology -- but if it's Kratos, then I really see no reason.
His current story arc has ended, yes, but there are quite a few periods of his life in which we could have a game.
Originally posted by Demonic Phoenix
Is that your reason for why Kratos should be dead?
That's just an opinion.His current story arc has ended, yes, but there are quite a few periods of his life in which we could have a game.
Yes, but remember how many side stories do GOW fans really want?
I'd prefer if they stopped having the setting in Greece after GOW GOS and have a completely new story with different mythological gods. Kratos has killed all except Aphrodite and the there is nothing left in Greece to fight against anymore.
I'd lol If Kratos goes to ancient India and ends up banging a few Hindu goddesses
http://media.photobucket.com/image/Kratos%20vs%20Hindu%20gods/shimblebutt/aaa1copy.jpg
Originally posted by iChaos
No.Maybe if it's a prequel; otherwise, no.
Originally posted by majid86
GOW GOS is set in between GOW I and GOW II but think that more GOW prequels are gonna get boring and stale.
Kratos needs more of a challenge and the allow to get that is for him to leave Greece and head for other ancient empires that have more of powerful gods.
You both are entitled to your own opinions, as am I. Not that they would matter in the least on where the developers take the story.
Kratos has pretty much destroyed Greek mythology within 1 game, he could he defeat the Norse gods but it wont be easy as going by mythological feats, the Norse gods are way tougher than the Greek gods. Maybe Kratos could play apart in The Ragnarok.
I dont know that much about the Egyptian gods but they are quite similar to the Greek gods in terms of power.
Kratos should enjoy killing them.
And finally the Hindu gods, this will be Kratos' biggest challenge by far because the Hindu gods are just leagues above the Norse, Greek & Egyptian gods in terms of power. They create and destroy universes, have thousands of arms each armed with swords, have lots of avatars, can be as big as they want etc.
Originally posted by majid86
he could he defeat the Norse gods but it wont be easy as going by mythological feats, the Norse gods are way tougher than the Greek gods.
Arn't the Norse gods vulnerable as mortals or some shit like that? What's next? The Hebrew God, Yahweh, lol?
Where does it say that it's canon?
Originally posted by Demonic Phoenix
Those first 6 hits are where he spins each of the blades - about three revolutions for each blade. The next 8 hits are what I was initially talking about. That's where he thrusts his chain-blades at the opponent, and those 14 hits altogether take about one second. Each hit of the '8 hits' portion basically consists of him throwing a blade to a distance of about 5 meters (a guesstimate, though I'm being conservative here), grabbing the blade back, and repeating this three more times with each hand.In certain fictional universes, the amount of damage an attack does is tied to Super Strength, and not momentum/force.
How do you know that Dante's attacks are dependent on speed, not strength? Even though speed doesn't always correlate to damage in other games and other fictional universes. Besides, haven't you said that Gilgamesh amps his strength, not speed? His punches wouldn't be amped in the slightest if Gilgamesh only amped his strength, but did not affect his speed.
What I'm getting at is that what occurs in the different fictional universes of LoK & KH is irrelevant here given Kratos' circumstances. Running speed & jumps are tied to the amount of force your leg muscles can generate. Kratos typically jumps in the same way a regular man would. Except he can obviously cover a much larger distance in a much shorter time.Nahh, the actual speed of Kratos' in gameplay is much slower than his actual speed, as it is with Dante, though not to the same extent obviously. It's been scaled down so that we, with human level reactions and speed can play it.
Kratos' jumps in gameplay being one indicator. Though he can jump up roughly three times his height in one jump (which is still very low for someone like him), he can't jump very far.
There's one instance where Kratos punches roughly as fast as Zeus does, and no, Zeus would punch much much faster than peak human speeds outside of gameplay.He barely struggles to react to Hermes when the latter is wounded, and we only see him struggling in gameplay. Kratos also has no problems keeping an eye on him when he's not wounded.
He can easily react to those jump kicks of Hermes. The entire 'jump'+'kick'+part of the land ('land' portion only takes place if he misses) takes about 30 microseconds (the average time it takes a lightning stroke to appear and disappear - lightning bolts regularly appear in the sky outside the arena, so I compared it to that), while one of Kratos' basic quick slashes takes roughly the same amount of time.If Hermes is about to hit Kratos with that drop-kick, then the amount of time he takes is much shorter. Kratos also starts to react to the kick only when its a few inches from his face. Its also a QTE, which we assume Kratos always wins in canon.
Hermes is able to run up the visible section of a huge-ass chain in a second while mockingly laughing at Kratos. The rest of the chain likely took him two more seconds. That speed he displayed was casual as well, and wasn't his true speed. Then there is him prancing down Mount Olympus as well. The one time in GoW3 that he's likely serious, is when he's wounded.
Meanwhile, Poseidon could instantaneously accelerate from 0 to >Mach 1. >__> That's his best speed/acceleration feat, but I seriously doubt >Mach 1 is his top speed, given his acceleration.
Charon is another dude that is fast in the GoW-verse, such that it appears as if he is teleporting when he moves around. In one instance, Kratos could not even see Charon move behind him (Charon moves behind him and then talks to him, which is when Kratos turns around), but a few moments later, Kratos had no problems fighting him, reacting to his attacks & movements, and besting him. This was roughly 5 years before the events of the first game.
Persephone is yet another god that is very fast. She was able to fly up the Pillar of the World in just over 10 seconds, and she likely wasn't even flying at full speed. That Pillar held up the World, and Atlas later stood on it while holding up the wall. Atlas looks like a regular human when standing on the Pillar BTW.
Also, the explosion that occurred when she died, was blocked by Kratos who was standing a few feet from her. That explosion was powerful enough to destroy the entire arena, when Atlas' fist could not. It also destroyed a small portion of said Pillar that held up the World. Such an explosion was well over hypersonic. CC brought up that feat earlier.Sorry for the tl;dr mate.
http://www.megaupload.com/?d=JC46W7EA
That's a zip containing the screenshots I took.
O_o Big read..
5m is about correct given his height. Thing to remember is that unlike a real chained blade, his yo-yo's back to him makes it a lil bit easier. Anyway, I'm good with giving him peak attack speed.
No strike is dependant solely on speed or strength, even fiction wise. But ok, an example to speed making power in DMC would be in the tower run. Throws his sword into some Blood Goyles and it only impales them, after he shoots it and increases the speed the blade destroys the Goyles. So speed is a factor in force for him. [Gilgamesh is via magic so rules bend in that.] Realised that so I went to the closer to home Cloud who's jumping is based on strength. In the end its more theory that Kratos can run at a speed that matches his jumping.
Even if its gameplay the struggle, even if its slight, is evident. The players closest thing to a solid chance is when he's taking a breather. Besides that he's almost running rings around him, and this was with him tired, injured and after large blood loss. He may be able to react to his movements but his body isn't cant compete to match and catch him. From a metronome count it did in no way seem like it took 300,000th of a second to execute, only a fast kick. Hermes running down was slower then Poseiden's sonic flight and Charon was slower then Mach numbers in that scene. [just checked it] Hah, a petty me would say his reactions are bad for the slow way he reacted. What I do want to know is what that green fire that clean knocked him out was. The only Persephone scene I saw had her flying as fast as those rocks were falling.
There seems to be a trend of the bosses, their movement speed can get to high supersonic but have less impressive combat speed. Nevertheless all this shows Kratos having great reactions even if he's body cant keep up. But nothing has made me look away from his fight with his fastest opponent, Hermes. By that I stand by the speed chain I posted to Nemebro earlier; Kratos who just managed against=<Weakened Hermes<Peak Hermes (Assumed Ma3-4 via powerscaling)<Pre awakened Dante3 (Ma10-15)<Every version of Dante after being awakened<Dante2<DT+Quick Heart Dante2. The weakest version of Dante is 3-5 times faster then Hermes' at his best, let alone the condition he was in during the fight.
Phew haven't dealt with large posts in a while, oh and those files aren't opening on my comp. [Most likely a fault on my said :/] What's on theses files and to what were they answering?
-I dont think having a game with Kratos killing off the third largest religion is a smart idea ._.
-Cant make out whats happening in that comic but that chap in the second to last panal is responding and talking to him as he speeds around. Would be tran/sonic, though I was never good with comic feats.