USH'S LORD OF THE RINGS GAME PART 4- The Hunt in the Hills

Started by Ushgarak31 pages

I'll give it one more day for it to be anyone other than you three!

Well, I don't particularly want to go off by myself looking for animals...with my luck, it won't go well 😛

I would do some more Foraging but...apparently I don't have that. Huh. So I suppose Ellothiel will help with campsites.

I'll go with if you want to go look for animals. I think we have a high enough perception to avoid ambush.

One to either get when you next level up, or buy the ingredients in town, or get someone else to find stuff for you, Ellothiel!

Ok, one more day to make the call then- are Palidan and Ellothiel looking for animals? They could bring Talin...

The dwarf would probably scare off anything before we got within 20 feet.

Sure, we'll go look for animals.

Also at some point Lacharon and Ellothiel should team up to build up a bit of a medicine store. I'm sure that will come in handy.

I can't imagine Talin would be much help with the animals. I will go with Lacharon and Anglomir and Menelacar in case we stumble across any more Dunlending ambushes.

Talin, I think you should actually come with us. If we run into an ambush we are ****ed, and as long as you stay back/downwind you might be ok. We could use your ability to kill things.

Yeah, that's true. Can't leave you guys totally exposed.

Yeah, that might be a good idea. We're not the most combat-ready pair in the world...

I am!

Sorry for the delay! Behind in all gaming right now.

Ok, so! Team Ranger is going to look for evidence of Dun;ending campsites, from which you are hoping to follow the movement of whatever encampment produced your four attackers earlier.

Team Animal is trying to find potential Orcs via their prey- local animals. Now, can I just be a tad more precise about what your plan is? Say you find some huntable animals. Then what?

Anglomir is eager to get started on their tracking. He will head back to the area where they encountered the Dunlendings first. He is careful not to blunder into any traps they may have left behind.

Well let's get Team Ranger going then!

You are starting off from the same site that Menelacar and Anglomir were attacked at yesterday. The rest overnight has removed your hits, btw.

A Tracking roll now from Lacharon. Does he have any way of boosting his roll?

Hmm, I don't think I do, just the standard 23, I think.

What is "pathways" btw?

Knowing hidden routes.

A straight 80 from Lacharon gets him past the vital 100 though! Make sure to mark that down in the thread of deeds. You are able to trace back the way the Dunlendings came to get here...

Ok, well this might be a long shot, but if we find some huntable animals, we should be able to follow them and see who comes to hunt. The only problem that I can see is that we might be waiting a long time.

Indeed it might, so maybe a tad more might be needed to speed that up... maybe looking to apply some power here....

"Lead the way, Elf," Anglomir says, once Lacharon thinks he has the right path uncovered.

Lacharon will nod and do so.

That being so... half a day later, Lacharon has led you to within what he thinks is half a mile of where the Dunlendings currently are. He cannot get you any closer without risk. What's the plan?